• ALERT

    We are currently undergoing a minor database conversion which may have caused the email management system and registration and other minor issues, our team is working on getting our new database system up and running as soon as possible, thank you for your understanding!

    If you have any other questions, feel free to open a ticket on our discord server https://dc.gleaks.pro/

JetsMinions | #1 MINIONS PLUGIN | ACTIONS | UPGRADES | ANIMATIONS | ROBOTS | [1.8 - 1.19]

VIP Plugins JetsMinions | #1 MINIONS PLUGIN | ACTIONS | UPGRADES | ANIMATIONS | ROBOTS | [1.8 - 1.19] 7.10.5

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Native Minecraft Version:Legacy (< 1.13)Tested Minecraft Versions:
  • 1.8
  • 1.9
  • 1.10
  • 1.11
  • 1.12
  • 1.13
  • 1.14
  • 1.15
  • 1.16
  • 1.17
  • 1.18
  • 1.19
  • 1.20
Spoiler: >PURCHASING THE PLUGIN?<
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JetsMinions is a feature rich, efficient and user-friendly plugin that allows you to implement Minions, that perform functions for you, into Minecraft..
JetsMinions is the #1 minions plugin, developed back in 2018 and is still actively maintained - A minions plugin you can trust


Current Minions:
- Miner (Mines the block in-front, upgraded miner smelts ore / mines multiple blocks in front)
- Slayer (Kills mobs within a pre-configured range)
- Collector (Collects Items within a pre-configured range)
- Feeder (Feeds minions with a pre-configured range)
- Lumberjack (Chops wood & leaves within a pre-configured range)
- Farmer (Farms farmland within a pre-configured range)
- Fisher (Catches fish within water pools located infront of the minion)
- Seller (Sells items found in its attached chest, the minion is able to get shop values from ShopGUI+, Essentials or CMI)
- Spawner (Spawns mobs around the minion)
- Spawner Miner (Spawns blocks and mines the blocks)

All Minions are upgradable, with configurable upgrade settings

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Come and join our official Discord Server!

Some of my other resources

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  • Upgrade Minions with $$$, configure price per upgrade, messages & what they do at each level
  • Fully customizable Minion Store
  • Completely customizable per Minion Interface
  • Console Commands Supported
  • All Protection Plugins, such as any SkyBlock, CoreProtect WorldGuard plugins Supported
  • HeadDatabase support
  • ItemAdder support
  • Managers Minions Efficiently, this plugin will not keep chunks loaded (unlike other similar plugins that do) - Causing larger servers to have thousands of unneeded chunks loaded.
  • Set Minion Limits with Permissions
  • Customizable Health, per Minion type
  • Customizable delays for Animations and Actions per Minion (Specificity the amount of ticks between animation and action, great for larger servers to deal with lag efficiently)
  • Customise Minions Name (and allow Players to set the name of their minions, again through a permission which they can win/buy somehow)
  • Rotate the Minions direction
  • Link Minions to chests
  • Minions will continue working while the owner is offline (Configurable)
  • Feed Minions to keep them powering through their tasks! (Again completely configurable, if you want minions to power on for ever, you can..)
  • Custom Model Data support within GUIs
A few other features that other plugins simply do not have:
  • Create your own custom suits (using Player Heads & RGB colours) and give players access to them through permissions (A great EULA friendly donation perk!). Why be forced to have 'pre-defined' suits when you can create your own...? Players will have access to a Skin GUI to pick from these suits! Skins are cached to prevent long loading times / to many authentications with Mojang
  • Data is stored via Custom NBT Tags When a minion is in an inventory, many other minion plugins force you to have a lore that you do not want (this is how, for example, block-counts can be saved). This plugin uses custom NBT tags to store data (such as stats & Minion level) meaning data is saved on ItemStacks however it is invisible to the user.
  • An API that allows any developer with a basic understanding of Java to create custom Minions. The API is explained below, although is incredibly very easy to use.
*I am willing to do private Minion Development, so if you are looking for a custom minions that does not exist, message me
:)
.

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Spoiler: IMAGES


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There are no real commands needed for players, instead I suggest giving them these permissions:

General Permissions:
minions.player.* -
Gives them the permissions below
minions.player.rename - Allows them to rename their minion
minions.player.linkchest - Allows them to link a chest
minions.player.helpcommand
- Allows them access to /Minions (although not needed)
minions.player.store - Allow access to /Minions store

Skin Permissions
This will allow players to select skins in the skin GUI menu
minions.skins.* or
minions.skins.<NameOfSkin>

Minion Limit Permissions

Depending on what permission a user has, will depend on how many minions they can place. Minion place permissions are configured in the config.yml. By default, the permission
minions.place.default - will allow access to three minions, (Check the config.yml to create other permissions allowing for more/less minions)

Admin Permissions & Commands
minions.admin.break - Will allow a user to break any minion
minions.admin.viewminion - Allows any user to open any (loaded) minion menu
minions.admin.reload - /Minions Reload - Reloads the configuration file, although a restart is required for certain things.
minions.admin.givecommand - /Minions give <Player> <MinionType> <Amount> - Gives a specified player that minion (The Minion Type is Case sensitive)
minions.admin.storeother- /Minions storeother <Player> - Opens the store for another player
minions.admin.bypasslimit - Allows a user to place however many minions they want
minions.admin.list - /Minions list <Player> - Lists a players minions
minions.admin.remove - /Minions remove <world> <x> <y> <z> - Removes a minion at the specified location (although you can also go up to it ingame and click it to delete it)
minions.admin.debug - /Minions Debug - Debugs the minion you are looking at

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- Place the jar in the /plugins folder

Hooks, such as World Guard, Factions, etc will automatically be detected & enabled if present (you may disable them if needed in the hooks.yml file)

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There is quite a few files that can be customised. These can be found here

Spoiler: Placeholders with PlaceHolderAPI

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Currently, you may create a Minion by simply creating a new class and extend Minion (from me.jet315.minions.minions)
Check this out for information: https://pastebin.com/nad90j75
You will not need a plugin.yml or onEnable or anything like that.

Once you have done this, to register your minion simply export the jar, and put it into the Minions/minions folder. You will also need to setup properties for the Minion in the config.yml and controlpanel.yml.

There's also a bunch of different events

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Latest updates

  1. 7.10.5 - Small change to Smelt

    [+] Modified how SMELT works, so it does not affect custom itemstacks
  2. 7.10.4 - Bug fix

    [+] Fixes Base 64 skins not showing correctly
  3. 7.10.2 - PlayerPoints supported as a way to purchase Minions

    [+] Added the ability to pay, upgrade and feed minions using PlayerPoints To set this option...

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