1.8 - 1.21 ⭕ SpecializedCrates ⭐ 25+ Custom Crate Animations ⭐ Create Custom Animations ✅

Plugins 1.8 - 1.21 ⭕ SpecializedCrates ⭐ 25+ Custom Crate Animations ⭐ Create Custom Animations ✅ 3.5.12

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Changes:
  • Updated NBT API to a more recent version
  • Fixed the 'glow' setting, which was not working
  • Added inventory space check to open crate command
  • Fixed Particle issue with 1.8.x
  • Updated XSeries to v11.3.0
  • Fixed NPM while interacting with crates
  • Added a basic anti-dupe system for multi crate
Changes:
  • Fixed FIREWORK entity for multi versions
  • Optimized #getOfflinePlayer in PlayerUtil
  • Fix a NBT issue causing stack to be null
  • Fixed Open sub-command issue with player name
  • Hide Enchant Item Flag fix for 1.21.1 Paper
  • Removed nbtapi dependency
Changes:
  • Fixed issue with embedded resources not loading properly
  • Added support up to 1.21.1
  • Fixed issue with ParticleEffect (cross-version issue)
  • Fixed NBT API and updated to latest version
  • Fixed compatibility with 1.19.4+
  • Fixed the issue with Hide attribute item flag
  • Fixed key & crate disappearing into thin air
  • Fixed issue with Hide Attribute not working
  • Added KeyGiveEvent, called when a give is given.
  • Added "repeatChance" for rewards configuration
  • Fixed issue with rewards repeating in DiscoverAnimation
  • Fixed KeyUseEvent for Discord SRV
  • Added key click commands
  • Fixed a bug related to require NBT Tag for crate keys
  • Added the ability to use ListHistory for offline players
  • Fixed issue with repeatChance & maxRepeat
  • Fixed issue with Player Data while they're offline
  • Fixed CMI holograms not working properly with the plugin


Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord https://discord.gg/HvkTfxCKyw
Changes:
  • Fixed console error adding new items with the in game editor
Changes:
  • Added support for 1.20.6 and 1.21
Changes:
  • Added a crate rewards preview command to the plugin. /sc preview cratename {player} - player optional
Changes:
  • Changed it so multicrate's don't "push" the player if they don't have the needed key to open the crate
Changes:
  • Fixed shift opening crates opening too many crates making rewards drop on the ground
  • Fixed key removing issue
  • Like
Reactions: Bewafa
Changes:
  • Fixed 1.20.2 plugin loading error
  • Added require key in hand
  • Added the above mentioned feature to the in game editor (config.yml -> key settings)
  • Added ability to use UUID on the player argument for the command *takekey*
  • Like
Reactions: Bewafa
Changes:
  • Fixed custom animation reward giving issue
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