⏳ Actions ⭕ Customize your server ✅ Create Scripts, Perks, Automations ✨ 50+ Plugin Hooks

Plugins ⏳ Actions ⭕ Customize your server ✅ Create Scripts, Perks, Automations ✨ 50+ Plugin Hooks 2.74.1

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- Chains will now be considered executed if any element in them triggered successfully. This fixes bugs where effects lower down in chains are not executed if effects above them failed to run
- Fixed %hits% and %distance% not working
- Fixed feather_step effect breaking pressure plates
- Fixed multiply_velocity effect
- ConditionBlock#isMet is now thread-safe: this fixes many bugs, including where players could be kicked for seemingly no reason
- Massively optimised Condition not-met-lines
-...
- Added run_command trigger
- Fixed placeholder injections not working for permanent effects `
- Config categories can now preload to resolve load order issues
- Removed any use of DefaultArtifactVersion to fix 1.17 support
- Updated to eco 6.55.0
- Fixed extremely critical bug with Counters (Thanks everyone who reported!)
- (API) LibreforgePlugin#categories is now locked, you have to use LibreforgePlugin#addCategory to prevent desync
- (API) Added ViolationLogger and SilentViolationContext to allow for silent compilation
- Fixed ignite effect errors
- Added item_durability_multiplier effect
- Improved exception handling and error logging on reload / startup
- Fixed legacy chains.yml's not working
- Fixed spawn_entity effect being marked as permanent
- Fixed inverse: true not working for conditions
- Added launch-at-location option to shoot and shoot_arrow
- Fixed top-level conditions not working
- Fixed not met effects not working
- Conditions can now access ProvidedHolder
- Deprecated config methods without ProvidedHolder, will be removed in a future release
- Fixed elytra_boost_save_chance (Thanks WobbyChip!)
- Fixed damage_item trigger (Thanks WobbyChip!)
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