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Changes:
- Improved DISARM effect to switch items instead of drop them if inventory is full
- Backwards improvements for NBT system on older servers
Changes:
- Fixed ROD_CAST throwing exception
- Fixed %has enchantment in SLOT% not working with targets (victim, attacker etc..)
- Fixed armor effects being activated with shift-clicking on interactable blocks (chest, crafting table etc.)
Changes:
- Fixed some projectiles effects not working with Tridents, Crossbows etc.
- Fixed edge case with incorrect experience dropped when using trench
Changes:
- Fixed ARROW_HIT trigger activating without a victim
- Fixed CATCH_FISH not having a location
- Improved abilities activation performance
- Fixed issue with async abilities call causing a warning
Changes:
- Added FIREWORK effect to launch fireworks!
- Fixed MCMMO herbalism bonus drops not working when TP_DROPS effect is used
Changes:
- Fixed issue with custom mob spawner handling
- Fixed small error with AdvancedSeasons' trigger
- Fixed @NearestPlayer target using the enchantment executor. Now it only uses other player in range (if there is any)
- Fixed pointers not working with triggers with underscore (_)
Changes:
- Fixed %has enchantment in ....% placeholders parsing only when enchantments are present on the item
- Improved performance of right click trigger
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