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Changes:
- Reworked BREAK_TREE algorithm to identify logs better
- Updated REPEATING chances to work correctly
- Other minor updates
Changes:
- Updated SaberFactions hook
- Improved xp logic (xp being off by one point sometimes)
- Improved permanent triggers handling
Changes:
- Updated item glow system
- Fixed null exception on item click
- Upgraded better NMS handling for 1.21+
Changes:
- Improved economy handling with spawner shop, with negative balances
- Improved durability handling with items
- Improved AUTO_REEL compatibility with other plugins
- Fixed POTION effect not overriding lower amplifiers
- Fixed SMELT with RED_SANDSTONE
Changes:
- Improved Grindstone logic
- Fixed HORSE_ARMOR not working as valid material
- Fixed Mined blocks statistic incrementing too much
- Code improvements
Changes:
- Added support for AuraSkills 2.x, removed support for AureliumSkills 1.x
- ADD_ENCHANT/REMOVE_ENCHANT no longer displays invalid enchant error when using custom enchants
Changes:
- REPEATING trigger now works with chances and conditions
- Improved GUARD effect formatting
Changes:
- Fixed issues with AOE target on 1.20.6
- Improved mob follow logic on 1.20.6
- Legacy materials (from <1.13) are no longer accepted
- Fixed regex sometimes not matching in effects
- Other code improvements
Changes:
- Added ELYTRA_FLY_DAMAGE trigger
- A lot of improvements with how items are handled in abilities
- More improvements with 1.20.6
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