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Changes:
- Added max logs and max leaves parameter to BREAK_TREE (BREAK_TREE:<MAX_LOGS>:<MAX_LEAVES>)
- Fixed @BlockInDistance being recognized as @Block
Changes:
- Fixed issue with armor stand hand item rotations exceeding minecraft limits (now handled automatically)
Changes:
- Added ItemsAdder items support with durability effects
- Fixed ArmorEquipEvent ignoring event cancellation
- Fixed BREAK_TREE effect ignoring respect-player-placed-blocks settings
Changes:
- Fixed small error with arclight server version
- Fixed issue with random mob spawning in nether
Changes:
- Added %client version% variable, to check player's protocol version of client with ViaVersion
- Updated DROP_HEAD effect to work on 1.20.6+ versions
- Improved performance
Changes:
- Add configurable radius for LAVA_WALKER and WATER_WALKER
- Added %is damageable% placeholder
- Improved AOE undamageable target
- Fixed certain items cannot be stacked
- Fixed error with class cast in console
Changes:
- Updated FREEZE effect to use correct ticks time
- HOOK_ENTITY and DO_HARM now work correctly on entities
- Fixed removing water from waterlogged slabs on break
Changes:
- ItemsAdder custom armor items now work with EFFECT_STATIC and REPEATING
- Fixed a small issue with plugin hooks
Changes:
- Updated better integration with ModelEngine, soon will integrate FreeMinecraftModels plugin for mob models
- Added ADD_POINTS:skill: points effect for AdvancedSkills https://skills.advancedplugins.net
- Added ADD_MANA:mana effect for AdvancedSkills https://skills.advancedplugins.net
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