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Changes:
- Added HORN trigger
- Improved GUARD trigger with more arguments
- Improved false/true parsing in effects
Changes:
- Added %block is interactable% condition
- Improved support for new 1.20.5+ item flags
Changes:
- Improved HELD trigger with numbered keys
- Added pre-loading for custom heads to prevent split second loading when pet spawns
Changes:
- Updated anticheats integrations
- Fixed DEFENSE_MOB_PROJECTILE not working because of mobs not fully charging bow
Changes:
- Fixed spigot merging close exp together from effects and resetting them to 0 every time
- Fixed bow-full-power check not working properly for versions older than 1.20.6
Changes:
- Improved DISARM effect to switch items instead of drop them if inventory is full
- Backwards improvements for NBT system on older servers
Changes:
- Fixed ROD_CAST throwing exception
- Fixed %has enchantment in SLOT% not working with targets (victim, attacker etc..)
- Fixed armor effects being activated with shift-clicking on interactable blocks (chest, crafting table etc.)
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