⭐ AdvancedPets ⭐ 16+ Animated Pets Plugin ⭕ No Texture Pack ⭐ Vanilla & Custom Pets ✅

VIP Plugins ⭐ AdvancedPets ⭐ 16+ Animated Pets Plugin ⭕ No Texture Pack ⭐ Vanilla & Custom Pets ✅ 2.22.6

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Added 1.20.2 support
Changes:
  • Minor improvements with mob walking
  • Fixed minor console error with death and REPEATING trigger
  • Fixed error of right-clicking vanilla mob
Changes:
  • Added pages for pets shop. Regenerate your `menus/shopMenu.yml`
  • Added support for Torchflower and Pitcher seeds with PLANT_SEEDS effect
  • Added SaberFactions support
  • Updates to abilities processing
Changes:
  • Added /clear command support with static effects
  • Few updates to default pets
  • REPEATING trigger now defaults to 1s frequency if none is set
  • REACH effect now works without a location target
  • Fixed MORE_DROPS effect working with colored shulker boxes
  • Fixed ADD_SOULS issue, now perfectly works fine with other effects
  • Few other general code improvementds and clean up
Changes:
  • Updated 15 of the default pets with new better walking animations
  • Added REMOVE_HEALTH:<HEALTH> - take entity's health away, ignores armor and does not play damage animation for player
  • Added REMOVE_HEALTH_DAMAGE:<HEALTH> - Take entity's health away, ignore armor play damage animation for player
  • Fixed right-click armor swap not triggering EFFECT_STATIC
  • Potion time for 1.19 versions and previous has been updated - should resolve the new...
Changes:
  • Updated mobs walking and following paths
  • A visual update to potion effects, instead of random numbers it now shows infinity symbol for permanent potion effects (e.g. on armor) (before -> after)
    [IMG]
  • Added better EFFECT_STATIC support for second hand
  • Added /heal support for armor and held item effects
  • Fortune enchant now works with NETHER_GOLD_ORE
  • Readded "has enchantment in hand...
Changes:
  • Added CustomEntityInstance#getParts method
  • Fully reworked AureliumSkils support.
  • Huge improvements to performance: trigger is now only enabled if any enchant utilizes it, otherwise it will no longer do checks
  • Added %block x%, %block y%, %block z% placeholders
  • Fixed 1.17.1 loading
  • CATCH_FISH now only activates with fishing drops
  • MORE_DROPS no longer works with player-placed blocks
Changes:
  • Updated pet textures caching - should be quicker to load at startup
  • More performance updates with mob rotation calculations
  • Fixed small issue with pet shop prices over 2 billion
Changes:
  • Fixed pet skins not changing
  • Improvements to performance with processing effects, conditions
  • Few other small fixes
  • Fixed issues with Lands hook
  • Improvements with trigger performance and multithreading
  • Some internal code improvements and refactoring
  • ARROW_HIT trigger now works with blocks
  • Added %trigger type% variable for effects, conditions
  • Fixed triggers reading from invalid YAML files
  • SET_BLOCK now supports RIGHT_CLICK trigger...
Changes:
  • Improvements to performance with processing effects, conditions
  • ModelEngine pet loading on startup has been reworked - will be more reliable with respawning
  • Few other small fixes
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