⭐ AdvancedPets ⭐ 16+ Animated Pets Plugin ⭕ No Texture Pack ⭐ Vanilla & Custom Pets ✅

VIP Plugins ⭐ AdvancedPets ⭐ 16+ Animated Pets Plugin ⭕ No Texture Pack ⭐ Vanilla & Custom Pets ✅ 2.22.6

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Changes:
  • Added new @PlayerFromName target
  • Improved COMMAND trigger
  • Re-added %has enchantment in % condition
Changes:
  • Added BITE_HOOK trigger - Activates when fish bites fishing hook (or item gets caught on it)
  • Added AUTO_REEL effect - Auto reel in fish from fishing rod
  • Added COMMAND trigger - activates when player executes a command.
Changes:
  • Addednew economies for shop:
    • souls (works with items that are held when opening inventory)
    • diamonds
    • gold (gold ingots)
    • emeralds
  • SMELT effect no longer processes in creative
  • Fixed minor console error when player joins and gets kicked
Changes:
  • Added smelting for clay blocks
  • Added LOOK direction to BOOST effect
  • Improved HELD checks when switching item to offhand
  • Added AdvancedChests support
Changes:
  • Fixed issue with PlaceholderAPI Hook
  • All translations are now saved to locale folder automatically
  • Fixed error in console about wrong YamlFile class
Changes:
  • Fixed error with pet abilities when teleporting to a blacklisted world
  • Added `matchesregex` to conditions for matching regex in variables
  • https://wiki.advancedplugins.net/abilities/conditions/condition-comparison
  • Absorption hearts are now taken away first with damage effects
  • Improvements with code
  • Added support for baby guards! Use baby version of mobs in GUARD effect now! Format is `BABY_ENTITYTYPE`, e.g. BABY_ZOMBIE
Changes:
  • Fixed error when spawning pet in blacklisted world, teleporting to it as well
  • Changed dog pet sounds to wolf
  • Fixed pet sitting problem with sometimes still moving
  • Added boolean to LIGHTNING:<boolean> to true = cause block damage and harm, false to only play lightning effect.
  • MORE_DROPS effect now ignores entity equipment
  • Updated conditions parsing for better format support
  • Added mcmmo's herbalism support for effects
  • Some internal code updates and improvements
Changes:
  • Re-added item glowing effect
  • Fixed KEEP_ON_DEATH with ADD_ENCHANT effects
  • McMMO's treefeller ability is now fully supported
  • Updated EFFECT_STATIC trigger for skulls
  • Updated item formatting to support base64 skins
  • Updated damage effects to work with mythicmobs' mobs
  • Some internal upgrades / updates and cleanups
We've now started work on Bedrock/Geyser support! Should be out in a couple of weeks.
Changes:
  • Updated mob part animation pre-calculation on startup
  • Fixed small issue with conditions tags
  • Some internal upgrades / updates and cleanups
Changes:
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