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Changes:
- Added `upgradeItemLocked` configuration to menus/upgradesMenu.yml https://github.com/GC-spigot/AdvancedPets/blob/main/default files/menus/upgradesMenu.yml
- Broken block drops now appear in middle of broken block
- Improved veinminer recursion
- Added warning to @Veinminer target if no materials are whitelisted
- Improved MINING trigger drops amount calculations
- Fixed permanent effects not staying when changing worlds
Changes:
- Trench tools can now only break their blocks (e.g. shovels will break dirt, pickaxes wont)
- Added OPEN_CRAFTING_TABLE effect
- Containers now drop items when broken with enchants
- Fixed issue with armor unequipping after error
- Fixed Trench, Veinminer breaking target block 2 times
- Fixed error in console from abilities
Changes:
- Fixed error with Drops handling
- Added more warnings / information with effects
- ATTACK_MOB trigger now defaults to attacker as main entity
- Fixed LAVA_WALKER,WATER_WALKER error
- Fixed CONSOLE_COMMAND not activating with all triggers
- Updated GUARD effect
- Improvements to number handling from math calculations
- Block effects now default to broken block from MINING trigger
- Fixed issue with mining effects multiplying drops
- Condition debug is now...
AdvancedPets - Abilities V2 Update Changelog
Changes:
- AdvancedPets now uses the brand new Abilities instead of the old effects system! The goal of this rework was to make effects much more capable, allowing new combinations to be possible. We wanted to move to a "scripting" style rather than just text. Now you can create your own local/permanent variables, which allow effects to remember values, reuse them in...
Changes:
- Fixed error with animation calculation on last step between animation frames
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