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- Quick fix to address issue with hologram not being displayed pointing to the correct direction and without double sided effect
- Fix/improvement for last change to he player getting by partial names, we will still prioritize exact player names, then nicknames and only check posible partial matches from online players
- Fix for error message when you have interactable commands set on worlds which no longer exist
- Fix for issue when moving hologram which pitch is not at 0 and its order set to downwards and it containing icons and its a new display method which got placed at incorrect location
- Fix for missing line inside hologram when first line is set to icon
- Now cmi rt should properly account for world border limits, no more teleportations outside it
- Some...
- Fix for issue with warp command where you could have used custom warp with specific player name to determine if vanished player is online or not. Now it will properly teleport to player if you can see him and he is online or will redirect to defined warp point
- Disabling night vision potion effect in inv gui while player is in vanish mode and you cant see him
- Fix for toast command when not providing any text to be shown
- Fix for issue with option...
- Small fix for chatcolor command to keep same color order as it is in config file for better organization
- New custom event as CMIStaffMessageEvent which can be canceled, receivers or/and final message modified
- Now near command will not suggest to click on line to point towards player if player doesn't have point permission node
- Introducing MaxDistance options for tpa and tpahere (separate values) with additional permission nodes like...
- Adjustment for MonochromeConsole option for chat messages
- Fix for ptime reset command
- New command as /cmi chatcolor which will allow players to pick primary public message color. This is based on players access to cmi.colors.publicmessage.[colorCode] permission node and color codes you will define in config file to be accessible over this GUI. This will effect %cmi_user_chatcolor% placeholder. For public chat messages to work more properly...
- Fix for itemframe command being able to work in areas where you should not have permission to interact with item frames
- Fix for issue with scan command and checking blocks near max build altitude
- Fix for issue relating to jail cells not being created past first cell
- Small fix for placeholder parse sub command to output more properly which placeholder got translated in feedback message
- Fix for issue with kit GUI not showing all kits in...
- Fix for empty field inside homes gui if you have complex and expanded view
- Fix for cmi.command.inv.preventmodify not being accounted for properly while editing players inventory
- Fix for bossbar message not appearing which would indicate that you are in vanish mode when you relog while being in vanish mode. This was rare instance and should not have had any impact on you actually being in vanish mode, just a visual bossbar glitch
- Fix for...
- Fix for issue when chat message would have been duplicated if there was issue with chat bubble feature
- Fix for latest 1.19.4 updates for the servers, if you are still on older than latest version you might experience some error messages and chat bubbles might not work for you until you get latest version, spigot or paper build. (#511) for Paper.
- Fix for issue relating to skins and latest paper server builds
- Fix for issue with maxplayers command on 1.19.4 servers
- Fix for issue relating to /cmi inv command creating error message
- Fix for issue with player tagging while having set message color
- Fix for empty message being shown when you have locale line set to one. We should ignore messages like that entirely.
- Now feed and heal all command will ignore players you can't see, to avoid players being sneaky and figuring out if there are anyone in vanish mode
- Fix for issue with more than one custom tab not wanting to be auto filled
- Fix for chat bubbles lingering around in some situations
- Added time frames for lastonline...
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