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Fixed:
- Player Heads were not stacking previously, they should now.
Added:
- 1.21 support (3.6)
- Added support for HeadDatabaseAPI (the previous way of doing custom heads i.e. going to minecraft-heads.com and grabbing data there will be removed in the next major version of Minecraft.) (3.6.2)
YAML:voucher: # The material. item: 'PLAYER_HEAD' # The name of the item. name: '&cA player head example' # The lore of the item. lore: - '&7Use this voucher to get fancy trims.' - '&7&l(&6&l!&7&l) &7Right click to redeem.' # Only uncomment this if using HeadDatabase by Arcaniax skull: '61151' # The items to give when claiming the voucher. items: # Only uncomment this is using HeadDatabase by Arcaniax - 'Item:PLAYER_HEAD, Skull:61151, Name:&cA fancy head, Lore:&eA fancy lore,&7with lines, Amount:3, Glowing:true'
Fixed:
- Issue with one of our dependencies #70 (3.6.1)
- Null pointer exception with HeadDatabaseAPI (3.6.3)
Removed:
- 1.20.6 support (3.6)
- Do not create voucher-codes.yml or vouchers.yml if the option use-old-file-system is set to false.
This version of CrazyVouchers only works on newer versions of 1.20.4 server jars, It will error on any old server jars as the API cannot be found.
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Spoiler: CHANGELOG
Updated to use recently added damage source api. The previous way to prevent firework damage stopped working.
Please read the changelogs for v3.1-3.1.4 ( shh ) for any other information which you will likely need.
Bugs Fixed:
- Fixed all the bugs when migrating old configs to the new format - If you are using this plugin as a fresh install, You can ignore this.
- If you have a backup of your CrazyVouchers files pre-update, you can delete your current CrazyVouchers folder
- You can then just drop in your old CrazyVouchers folder and hit start, It should auto...
Please read the changelogs for v3.1 and v3.1.1 for any other information which you will likely need.
Bugs Fixed:
- Fixed an issue where vouchers were potentially stone? I couldn't reproduce it.
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