- Versions
- 1.16
- 1.17
- 1.18
- 1.19
- 1.20
- 1.20.6
- 1.21
Developer note
Hi guys, thank you so much for your support and for trying my plugin. If you happened to get the premium version from a leaked site, it's alright. I appreciate you using it, and if you ever have the budget in the future, you might consider buying it to support me. It's a one-time payment, and every update after it is included.
If you want to test my plugins first, I also provide a LITE edition that's free forever.
If you run into any issues, feel free to message me on the Discussions page. I recommend sending it here on the site, so I receive an email notification.
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The complete feature list, every enchantment, and the changelog live here -> Custom Enchantments 3
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BEFORE PURCHASING, PLEASE TRY THE LITE VERSION
There will be no refund once the plugin was bought.
- Before buying the plugin, you must try the lite version. It runs every system Premium has, so you can see exactly how it behaves on your server.
- Note that this plugin is not available on Aternos.
- I have provided a free version for you to try, so please, if you bought the plugin, don't ask for a refund just because you can't download the resource. You can always DM me any time if you have any issues.
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Updating
Updates keep your config. On first start after an update the plugin rewrites config.yml with any new keys, keeps your existing values, and saves the old file as config.yml.old. Coming from Lite, drop the Premium jar in its place: the two editions share one config. Back up your plugins/CustomEnchantments3 folder before updating anyway, as you would with any plugin.
A resource pack is included and updated alongside the plugin. Re-download it when you update, or newly added treasures will show as plain gold nuggets and coal.
If you also run Kumandra's Economy, the two currencies connect. Players can pay RACO prices with Kd and swap between the two whenever they like, in the RACO shop, on enchantment books, and through the currency screen.
You do not need it. Custom Enchantments 3 is completely standalone, and if you have both and do not want this, one setting turns the whole thing off.
Kumandra money never becomes RACO out of thin air. When somebody pays with Kd, the plugin buys RACO for them out of the same capped supply everything else draws on, then spends that RACO the normal way. If the supply has run dry the payment is refused and the Kd is handed back, the seller is always paid in RACO whatever the buyer used, and a player holding enough RACO always spends the RACO first.
The rate, the conversion fee and each place Kd can be spent are separate settings.
You do not need it. Custom Enchantments 3 is completely standalone, and if you have both and do not want this, one setting turns the whole thing off.
Kumandra money never becomes RACO out of thin air. When somebody pays with Kd, the plugin buys RACO for them out of the same capped supply everything else draws on, then spends that RACO the normal way. If the supply has run dry the payment is refused and the Kd is handed back, the seller is always paid in RACO whatever the buyer used, and a player holding enough RACO always spends the RACO first.
The rate, the conversion fee and each place Kd can be spent are separate settings.
/ce skills - open the skill tree
/ce shop - open the shop, or list shop locations
/ce shop add [entity] [type] [name] - create a shop
/ce shop remove [name] - remove a shop
/ce shop info [name] - show where a shop is
/ce shop sell [price] - list the item in your hand on the RACO shop
/ce quest - show your active quest
/ce quest add|remove|list - manage quests
/ce quest modifyEntity - bind quests to the nearest quest shop
/ce currency pay|add|deduct|balance - manage RACO
/ce rank - show the top players
/ce allies add|remove [name] - manage your allies
/ce settings - your own settings: language, treasure finds, action bar
/ce settings actionBar - toggle your own action bar
/ce settings protection add|remove|list - manage protected boundaries
/ce settings lootingPlot generate|remove|list - manage loot plots
/ce settings magicWandDamage [value] - set base wand damage
/ce codex - your treasure codex
/ce language - pick a language, or install one as an admin
/ce info - show the plugin settings
/ce help - open the tutorial
/ce reload - reload the configs
/ce shop - open the shop, or list shop locations
/ce shop add [entity] [type] [name] - create a shop
/ce shop remove [name] - remove a shop
/ce shop info [name] - show where a shop is
/ce shop sell [price] - list the item in your hand on the RACO shop
/ce quest - show your active quest
/ce quest add|remove|list - manage quests
/ce quest modifyEntity - bind quests to the nearest quest shop
/ce currency pay|add|deduct|balance - manage RACO
/ce rank - show the top players
/ce allies add|remove [name] - manage your allies
/ce settings - your own settings: language, treasure finds, action bar
/ce settings actionBar - toggle your own action bar
/ce settings protection add|remove|list - manage protected boundaries
/ce settings lootingPlot generate|remove|list - manage loot plots
/ce settings magicWandDamage [value] - set base wand damage
/ce codex - your treasure codex
/ce language - pick a language, or install one as an admin
/ce info - show the plugin settings
/ce help - open the tutorial
/ce reload - reload the configs
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Questions, bug reports and the full feature list
Everything lives in one place. The wiki, the complete enchantment and treasure lists, the changelog for every release, and where to send a bug report or a request:
jhprojects.dev/customenchantments3
Start there before posting. If it is not answered on that page, use the link on it to reach me, or DM me here. I read everything.
Resource pack and default configs -> github repository