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Change Log:
Thank you for reading this and have a nice day <3
- Renamed REMOVE_HEARTS effect to REMOVE_HEALTH as it makes more sense
- Some dependency updates and small reworks on code
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Change Log:
Thank you for reading this and have a nice day <3
- Fixed issue with FactionAPI on 1.20+
- Fixed issue with shading package name
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Change Log:
Thank you for reading this and have a nice day <3
- Added REMOVE_HEART effect
Removes hearts from target/player
REMOVE_HEART:[PLAYER/TARGET]:[MIN]:[MAX]: (RADIUS)- Added SPAWN effect
Spawn a creature to defend you
SPAWN:[ENTITY]:[HEALTH]:[TIME]: (NAME)- Fixed issue with eggs not hatching properly
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Change Log:
Thank you for reading this and have a nice day <3
- Added 1.20.6 Support
- Fixed a bunch of issues with egg hatching
- Updated bunch of old dependencies
- Removed ACTIVATE_ENCHANT effect due to it being out of date
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