GemStones | Custom Currency | Shop GUI v1.2

Plugins GemStones | Custom Currency | Shop GUI v1.2 v1.2, v1.1, v1.0

Pro Download

Type
  1. Economy
  2. Gameplay
Supported software
  1. Bukkit
  2. Spigot
  3. Paper
Supported versions
  1. 1.16
  2. 1.17
  3. 1.18
  4. 1.19
TagsTagscurrency shop plugin

Reward your players with an extra grind incentive or use this as your main currency. GemStones is a custom currency plugin with a full customizable shop GUI.


t1lAReo.png

Spoiler: Commands
/gemstones aliases [/gem, /gems]
/gemstones balance
/gemstones shop
/gemstones withdraw <amount>

Admin Commands
/gemstones give <player> <amount>
/gemstones set <player> <amount>
/gemstones take <player> <amount>
/gemstones balance <player>
Spoiler: Permissions
gemstones.admin - for all admin commands
gemstones.withdraw - access to /withdraw command
Spoiler: Images
GSYoWZS.png

zinwkRV.png

Spoiler: Main Config
Code:
Use-Mongo: false
Mongo-Connection-URI: ""
Gemstone-Item:
Material: "GOLD_INGOT"
Display: "&e&lGOLD"
Lore:
- "&7Right Click To Deposit!"
- ""
- "&7Shift + Right Click"
- "&7Will Deposit All"
ItemFlags:
- "HIDE_ATTRIBUTES"
- "HIDE_UNBREAKABLE"
Display-Help: false # If true, shop gui will not open when running /gemstones
Help-Message:
- "&e[Gold Help]"
- "&6/gold shop"
- "&6/gold balance"
- "&6/gold withdraw <amount>"
Messages:
insufficient-funds: "&6&lM&e&line&6&lR&e&luins &8▪ &6You do not have enough money to purchase this item!"
purchase-success: "&6&lM&e&line&6&lR&e&luins &8▪ &6You purchased &b%amount% &6item(s) for &b%price% &6gems!"
deposit: "&6&lM&e&line&6&lR&e&luins &8▪ &6You deposited &b%amount% &6coins! New Balance: &b%balance%"
withdraw-fail: "&6&lM&e&line&6&lR&e&luins &8▪ &6You do not have enough coins to withdraw &b%amount%&6! Balance: &b%balance%"
withdraw: "&6&lM&e&line&6&lR&e&luins &8▪ &6You withdrew &b%amount%&6! Remaining Balance: &b%balance%"
balance: "&6&lM&e&line&6&lR&e&luins &8▪ &6Your current coins balance: &b%balance%"
no-permission: "&cNo Permission!"
InfoItem-Message:
- "&8&l----------------------------"
- "&6Earn GOLD by completing daily task"
- "&6killing mobs & special events"
- "&6alternatively you can purchase gold"
- "&6on our store &b&nshop.mineruins.net"
- "&8&l----------------------------"
Spoiler: Shops Config
Code:
########################################################################################################
Main-Menu:
Size: 36
InventoryName: "&e&lGold Shop"
FillerItem: #Delete section if you don't want a filler item
Material: "BLACK_STAINED_GLASS_PANE"
Display: "&b"
InfoItem: #Delete section if you don't want a info item
Material: "GOLD_INGOT"
Display: "&eGOLD IN BANK &8<&6%amount%&8>"
Lore:
- ""
- "&8(&cClick To Learn More&8)"
Slot: 4
BackButton: # If you don't want a back button on each category menu, delete this section
Slot: 31
Material: "HOPPER"
Display: "&b&lGO BACK"
ItemFlags:
- "HIDE_ATTRIBUTES"
#######################################################################################################
Categories:
Ranks:
Slot: 10
Size: 36
Icon:
#ModelId: 0 (You can use this flag to specify a custom model I believe)
Material: "NAME_TAG"
Display: "&e&lRanks"
Lore:
ShopItems:
11: #This is the slot the item will go to
Price: 25
Icon:
Material: "WOODEN_SWORD"
Display: "&dRogue"
Amount: 1
ItemFlags:
- "HIDE_ATTRIBUTES"
PurchaseContent:
- "COMMAND:lp user %player% parent add rogue"
12:
Price: 25
Icon:
Material: "STONE_SWORD"
Display: "&cSlayer"
Amount: 1
ItemFlags:
- "HIDE_ATTRIBUTES"
PurchaseContent:
- "COMMAND:lp user %player% parent add slayer"
13:
Price: 25
Icon:
Material: "GOLDEN_SWORD"
Display: "&bLegend"
Amount: 1
ItemFlags:
- "HIDE_ATTRIBUTES"
PurchaseContent:
- "COMMAND:lp user %player% parent add legend"
14:
Price: 25
Icon:
Material: "IRON_SWORD"
Display: "&3Warlord"
Amount: 1
ItemFlags:
- "HIDE_ATTRIBUTES"
PurchaseContent:
- "COMMAND:lp user %player% parent add warlord"
15:
Price: 25
Icon:
Material: "DIAMOND_SWORD"
Display: "&2Immortal"
Amount: 1
ItemFlags:
- "HIDE_ATTRIBUTES"
PurchaseContent:
- "COMMAND:lp user %player% parent add immortal"
Crates:
Slot: 12
Size: 36
Icon:
#ModelId: 0 (You can use this flag to specify a custom model I believe)
Material: "TRIPWIRE_HOOK"
Display: "&e&lCrate Keys"
Lore:
ShopItems:
0: #This is the slot the item will go to
Price: 25
Icon:
Material: "OAK_LOG"
Display: "&e[25 Gems] &6x64 Oak Logs"
Amount: 64
PurchaseContent:
- "ITEM:OAK_LOG;64"
DeathMessages:
Slot: 14
Size: 36
Icon:
#ModelId: 0 (You can use this flag to specify a custom model I believe)
Material: "PAPER"
Display: "&e&lDeath Messages"
Lore:
ShopItems:
0: #This is the slot the item will go to
Price: 25
Icon:
Material: "OAK_LOG"
Display: "&e[25 Gems] &6x64 Oak Logs"
Amount: 64
PurchaseContent:
- "COMMAND:lp user %player% parent add Rogue"
Boosters:
Slot: 16
Size: 36
Icon:
#ModelId: 0 (You can use this flag to specify a custom model I believe)
Material: "END_CRYSTAL"
Display: "&e&lBoosters"
Lore:
ShopItems:
0: #This is the slot the item will go to
Price: 25
Icon:
Material: "OAK_LOG"
Display: "&e[25 Gems] &6x64 Oak Logs"
Amount: 64
PurchaseContent:
- "ITEM:OAK_LOG;64"
ArrowTrails:
Slot: 20 #This is the slot the category item will be in on the main menu
Size: 36
Icon:
Material: "SPECTRAL_ARROW"
Display: "&e&lArrow Trails"
Lore:
ItemFlags:
- "HIDE_ATTRIBUTES"
- "HIDE_UNBREAKABLE"
ShopItems:
0: #This is the slot the item will go to
Price: 10
Icon:
Material: "IRON_SWORD"
Display: "&e[10 Gems] &6Iron sword"
Lore:
ItemFlags:
- "HIDE_ATTRIBUTES"
- "HIDE_UNBREAKABLE"
PurchaseContent: #Each line must either start with "COMMAND:" or "ITEM:", for commands it's pretty basic, for items it gets a bit more complex.
- "COMMAND:give %player% iron_sword 1" # For commands, underscores are not being used as spaces
KeyAll:
Slot: 22
Size: 36
Icon:
#ModelId: 0 (You can use this flag to specify a custom model I believe)
Material: "LEVER"
Display: "&e&lKeyAll"
Lore:
ShopItems:
0: #This is the slot the item will go to
Price: 25
Icon:
Material: "OAK_LOG"
Display: "&e[25 Gems] &6x64 Oak Logs"
Amount: 64
PurchaseContent:
- "ITEM:OAK_LOG;64"
Empty:
Slot: 24
Size: 36
Icon:
#ModelId: 0 (You can use this flag to specify a custom model I believe)
Material: "ENDER_EYE"
Display: "&e&lTBD"
Lore:
ShopItems:
0: #This is the slot the item will go to
Price: 25
Icon:
Material: "OAK_LOG"
Display: "&e[25 Gems] &6x64 Oak Logs"
Amount: 64
PurchaseContent:
- "ITEM:OAK_LOG;64"
#######################################################################################################
Features
  • Configurable messages & menus
  • Add unlimited shop categories, items, as many as you want
  • Shop supports running commands & or giving items
  • Physical currency withdraws
  • Local file & MongoDB support
  • Offline player support
  • Placeholder API support use %gems_balance%

Uploader


Downloads
4
Views
399
First release
Last update
Rating
0.00 star(s) 0 ratings

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