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[ x ] Errors with the latest implemented feature have been fixed. Errors were
[ x ] fixed when a throwable trap hit the player.
[¬_¬] Don't code when you are very, very sleepy.
[ x ] Fixed an issue with throwable traps. (They were attempting to catch players and NPCs)
[ + ] Added chances for both trapping and breaking when thrown like a pokeball
[ + ] The "%translated_type%" placeholder has been added, automatically translating the entity type into the player's client language. For example: "Type: Zombie."
[ + ] The "%entity_type%" placeholder has been modified; now, the entity type will be automatically translated into the player's client language. For example: "Zombie."
[ x ] Placeholder values like %entity_health% are now rounded to have fewer decimal places.
[ + ]New placeholders were added for the description of the NekoTrap item.
[ / ] 'FallingBlock' was changed to 'DisplayBlock' in version 1.20.4 for testing to ensure everything is correct.
placeholders: %entity_health%, %entity_max_health%, %entity_damage%, %entity_damage_speed%, %entity_name%
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[ + ] New options have been added to disable NekoTraps based on the name of the mob using MythicMobs. Additionally, options have been added to either ignore or consider the vanilla plugin configuration for this feature.
YAML:hooks: MythicMobs: enabled: true allowed_mobs: enabled: true ignore_vanillas_entities: true mode: BLACKLIST list: - SkeletalKnight
[ x ] Fixed compatibility bug with MythicMobs
[ + ] Added an option to enable or disable MythicMobs compatibility in config.yml
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