additions

Trajectories module
added 'traditional health color' to TargetHUD
added arrows and a scuffed distance to indicators
added inventory wrappers to scripting api
added armor settings to Nametags
added 'show distance' & 'show hits to kill' to Nametags
added 'ignore slow' to BedAura
added 'disable in creative' to FastMine
added module info to Hitbox and FastMine
new rotation modes and fast mode for Scaffold
added 'disable while scaffold' to AntiFireball

changes

'Render block outline' will use HUD theme if BedESP is not enabled
BedESP will render the bed at the same height as a normal bed
changed 'disable in water' to 'disable in liquid' in BHop
changed how modules visibility is handled by the profiles manager (all hidden modules will become unhidden upon first load)
further improved raven b4 script compatibility
made health playeresp thinner
improved Scaffold block placements
fixed xray
improved InvManager, will now clean worse tools, worse rods, worse bows, and bad potions, now sorts speed potions properly,


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