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- Particle effect handling performance improvement. This will need CMILib latest version to have full effect. General estimation is roughly 3-5x better performance depending on particle count, where higher numbers will have higher increase in relative performance in comparison to the old versions. Keep in mind that this was already done in Async so didn't had any effect on main game thread, but its always nice to have all of them as free as possible due to game/plugin code moving towards more and more async tasks.
- Quick fix to address issue where plugin would have complained if you didn't had CMI on your server
- Quick fix to address issue where plugin would have complained if you didn't had CMI on your server
- Fix for color selection GUI not having correct back button
- Fix for error message relating to previous world where particles were shown being unloaded
- Fix for an error message on startup in case you didn't had Lands plugin present
- Small fix for Lands plugin visualization when particle altitude would have dropped down by one block on next position update
- Increased altitude for Towny visualizer by 2 blocks on Y axis to be more visible when you have uneven terrain
- Fix for SVIS not triggering visualization when selecting area for residence plugin
- Fix for issue with worldGuard regions being 1 block smaller than they should have been when using region name and not showing all of them around you
- Fix for particle options in GUI being somewhat incorrect and suggesting ones which can't actually show valid particles
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