Ultra Bombs

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Spoiler: Detailed Features
Full documentation is available here.

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YAML:
# Should plugin display debug messages ?
debug: false
# Block Handler is used to handle which blocks should be broken by explosion of bomb.
# Available block handlers: https://github.com/Drawethree/UltraBombs/wiki/Setup#available-block-handlers
block_handler: dev.drawethree.ultrabombs.handler.block.impl.DefaultBlockHandler
# Sell Handler is used to automatically handle selling of broken blocks (previous filtered by Block Handler)
# Available sell handlers: https://github.com/Drawethree/UltraBombs/wiki/Setup#available-sell-handlers
sell_handler: dev.drawethree.ultrabombs.handler.sell.impl.DefaultSellHandler
# All bomb types
bombs:
# Bomb type name
tiny:
# Explosion Radius
radius: 3
# Sound played when bomb is dropped
drop_sound: FUSE
# Sound played when bomb has exploded
explode_sound: EXPLODE
# Delay of explosion in seconds
explosion_delay: 3
# Explosion particle effect
effect: EXPLOSION_NORMAL
# Bomb Item configuration
item:
# Should item glow ?
glow: true
# Type of item
material: FIRE_CHARGE
# Display name
name: "&a&lTINY &cBomb"
# Lore
lore:
- " "
- "&7&oDrop it and run away!"
- " "
- "&7Creates explosion in 3x3 radius."
- " "
# Custom Model Data (1.14+)
custom_model_data: 0
small:
radius: 5
drop_sound: FUSE
explode_sound: EXPLODE
explosion_delay: 3
effect: EXPLOSION_NORMAL
item:
glow: true
material: FIRE_CHARGE
name: "&2&lSMALL &cBomb"
lore:
- " "
- "&7&oDrop it and run away!"
- " "
- "&7Creates explosion in 5x5 radius."
- " "
custom_model_data: 0
normal:
radius: 8
drop_sound: FUSE
explode_sound: EXPLODE
explosion_delay: 3
effect: EXPLOSION_NORMAL
item:
glow: true
material: FIRE_CHARGE
name: "&e&lNORMAL &cBomb"
lore:
- " "
- "&7&oDrop it and run away!"
- " "
- "&7Creates explosion in 8x8 radius."
- " "
custom_model_data: 0
large:
radius: 11
drop_sound: FUSE
explode_sound: EXPLODE
explosion_delay: 3
effect: EXPLOSION_NORMAL
item:
glow: true
material: FIRE_CHARGE
name: "&c&lLARGE &cBomb"
lore:
- " "
- "&7&oDrop it and run away!"
- " "
- "&7Creates explosion in 11x11 radius."
- " "
custom_model_data: 0
mega:
radius: 15
drop_sound: FUSE
explode_sound: EXPLODE
explosion_delay: 3
effect: EXPLOSION_NORMAL
item:
glow: true
material: FIRE_CHARGE
name: "&4&lMEGA &cBomb"
lore:
- " "
- "&7&oDrop it and run away!"
- " "
- "&7Creates explosion in 15x15 radius."
- " "
custom_model_data: 0
# Messages
messages:
player_offline: "&c&lBOMBS &8» &e{player} &7is not online!"
bomb_given: "&c&lBOMBS &8» &7You have given &ex{amount}&r {item} &7to &e{player}&7!"
bomb_received: "&c&lBOMBS &8» &7You have received &ex{amount}&r {item}&7!"
bomb_invalid_type: "&c&lBOMBS &8» &c{type} &7is not a valid bomb!"
no_permission: "&c&lBOMBS &8» &cInsufficient permissions!"
invalid_usage: "&c&lBOMBS &8» &cInvalid usage!"
items_sold: "&c&lBOMBS &8» &7Items auto-sold for &e${price}&7."
# Default sell prices used by dev.drawethree.ultrabombs.handler.sell.impl.DefaultSellHandler
sell_prices:
COBBLESTONE: 50.0
STONE: 100.0
COAL: 150.0
REDSTONE: 215
IRON_INGOT: 390
GOLD_INGOT: 550
DIAMOND: 780
EMERALD: 900
COAL_BLOCK: 1350
REDSTONE_BLOCK: 1935
IRON_BLOCK: 3510
GOLD_BLOCK: 4950
DIAMOND_BLOCK: 7020
EMERALD_BLOCK: 8100
PRISMARINE: 10000
OBSIDIAN: 12000
QUARTZ: 50000
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Official Plugin Compatibility: Spigot/Paper 1.8.8-1.19.X

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