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Changes:
- Fixed SET_BLOCK not properly working with block targets
- BREAK_BLOCK no longer shows warnings when breaking unbreakable blocks
- Fixed DropsHandler activating events when it shouldn't
- Fixed invalid setting in customcommands.yml
- Fixed error with invalid level enchants activating
- Fixed error with world blacklist
Changes:
- Fixes error with alchemist trading for groups without default color
- Performance improvements with enchant reading and processing
Changes:
- Ability activation warnings now include enchant name and level
- Added INVERT_VARIABLE effect
- Fixed minor error in console in regards to placeholderapi parsing
- Code improvements
Changes:
- Fixed CNCP and Trench effect
- Effect error message now only inputs to console
- Improvements to AEAPI class, more detailed errors and information
We have updated the PVP enchants pack in /ae premade (CosmicPVP inspired) to work on the new abilities versions! Since a lot of you requested for us to upgrade it - it's a must to update for pvp enchants pack to work properly from '/ae premade' menu!
Changes:
- Broken block drops now appear in middle of broken block
- Improved veinminer recursion
- Added warning to @Veinminer target if no materials are whitelisted
- Improved MINING trigger drops amount calculations
- Fixed armor effects not staying when changing worlds
- AE now ignores all types of spawners for MINING trigger
- /reapply command now works with new effects
- Grindstone handler no longer activates on <1.16 servers
This is still a preview version and we don't recommend using it on open servers just yet! We expect to have a stable version ready for servers next week.
Changes:
- Fixed error with Drops handling
- Added more warnings / information with effects
- ATTACK_MOB trigger now defaults to attacker as main entity
- Updated effects converter to auto-update more effects
- Fixed LAVA_WALKER,WATER_WALKER error
- Fixed CONSOLE_COMMAND not activating with all triggers
- Updated GUARD...
AdvancedEnchantments - Abilities V2 Preview Changelog
Over 200 hours went into this update, we are very excited to bring you a first preview version of V9! Though a lot of testing went into it, issues are to be expected and we recommend not to use this on a live server yet!
The goal of this rework was to make effects much more capable, new combinations to be possible. We wanted to move to a "scripting" style more than just text. Now you are...
Changes:
- Added getItemStackSlot to EnchantApplyEvent.
- Improved alchemist inventory checks.
New Effects update is around the corner - only few days remain. You can track new effects, triggers and variables added in the wiki!
Changes:
- Fix alchemist don't work properly with books and dusts
- Removed UltimateClans dependency
- Minor improvements to utils
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