1.17 - 1.21.1 ⭕ AdvancedEnchantments ⭐ 450+ Custom Enchants ⭐Create Custom Enchantments ✅

Plugins 1.17 - 1.21.1 ⭕ AdvancedEnchantments ⭐ 450+ Custom Enchants ⭐Create Custom Enchantments ✅ 9.16.4

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Changes:
  • ARROW_HIT trigger now works with blocks
  • Added %trigger type% variable for effects, conditions
  • Fixed triggers reading from invalid YAML files
  • SET_BLOCK now supports RIGHT_CLICK trigger
  • %block type% condition now returns null if block is invalid
  • Effects that are misconfigured and fail to activate will now give more information about it, including username that activated it, trigger type & more
Changes:
  • Improvements to REPEATING trigger
  • Fixed trident issue with throwing
  • Updated config sounds to new sound format
  • Fixed gkits sound not playing
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Changes:
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  • Added Lands support for land protection
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Changes:
  • Added LWC support
  • Added GriefPrevention support
  • Added Towny support
  • Improved ItemsAdder support, mining effects now work properly
  • ItemsAdder durability support has been improved
  • Added >= and <= support for conditions
  • Overhauled Vein mining with block detection improvements
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Changes:
  • EXP effect no longer drops experience for silktouch breaks
  • CATCH_FISH no longer triggers when hooked with an item
  • Fixed rare error with loot generation
  • Performance improvements
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Changes:
  • Quick fix for error in console with alchemist
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Added 1.20.1 support
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Changes:
  • Fixed reflection error with non-entity damage on 1.20 versions
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Changes:
  • Added 1.20 support
  • JUMP trigger now only works on Paper servers (required)
  • Some fixes and updates with effects
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Temporarily relocating from EU to US for about four months, no updates while I fly there. Thanks for your understanding and patience, and for using AdvancedEnchantments!
Changes:
  • Added PARTICLE_LINE effect
  • Added support for enchant chances below 1%
  • Fixed error with ARROW_HIT trigger when hitting non-entity targets
  • Improved INVINCIBLE effect
  • Added @ Self target
  • EFFECT_STATIC effects are now unset when player dies
  • Fixed few issues with effects
  • Code...
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