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Changes:
- Re-added nearby mobs and nearby players conditions
- Added hex color support to every message
- Improved 'has potion effect' and 'potion effect level'
- Added 'x double', y and z placeholders along with previous int x,y,z placeholders for locations
- NETHER_GOLD_ORE now drops correct drops
- Updated default nulify enchantment
- DEFENSE_PROJECTILE trigger now works with crossbows
- Fixed incorrect amount of potatoes and carrots with TP_DROPS
- Added x/y/z...
Changes:
- Added support for Torchflower and Pitcher seeds with PLANT_SEEDS effect
- Added SaberFactions support
- Updates to abilities processing
Added armor sets and custom weapons back! They are now fully supported with new abilities system.
Changes:
- Added /clear command support
- Slot Increaser now works with custom model data
- /apply command now works with non-armor items
- REPEATING trigger now defaults to 1s frequency if none is set
- REACH effect now works without a location target
- Fixed MORE_DROPS effect working with colored shulker boxes
- Fixed ADD_SOULS issue, now perfectly works fine with other effects
- Few other general code improvementds and clean up
Changes:
- AureliumSkillsHook now ignores cancelled loot drops
- Improved handling of custom enchants drag & drop on items
- Code improvements and clean-up
Changes:
- Added REMOVE_HEALTH:<HEALTH> - take entity's health away, ignores armor and does not play damage animation for player
- Added REMOVE_HEALTH_DAMAGE:<HEALTH> - Take entity's health away, ignore armor play damage animation for player
- BREAK_BLOCK effect can no longer break same block multiple times
- Resolved minor console error with MORE_DROPS effect
Changes:
- Added custom model data support for groups.yml file
- Fixed rare error with mining regen blocks
- Minor updates to new gkits.yml custom enchantments
Small fix for default permissions with /ae commands, not having OP causing some problems with plugin.yml
Changes:
- Improved premade configurations
- A lot more work behind the scenes on in-game editor
- Improved AdvancedEnchantments UI support with plugin GUIs
- /ae pasteEnchants format improved
- Debug has been changed, more information is given with conditions
A ton of progress to the in-game editor, will be out in next couple of updates!
Changes:
- Fixed holy whitescroll being kept on items after death
- Misconfiguring custom item from config will now give a warning in console
- /ae debugConditions has been changed to /ae debug, which will print a lot of information to console and chat
- Fix for Water Walking people were able to mine obsidian by mining block next to it
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