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Changes:
- Added Harvester enchantment - Chance to harvest crops in 3x3 area (https://github.com/GC-spigot/AdvancedEnchantments/commit/19571)
- Improved KEEP_ON_DEATH effect with inventory items
- Added better warning messages when effects are misconfigured
Changes:
- Updated McMMO support to 2.2.013 (older versions are no longer supported)
- Fixed equipping non-armor helmets causing error in console
- Added custom trench (e.g. 3x3x1) effect
- Added trench ignore correct tool option (break with trench using with any tool)
- Added configurable veinminer depth
- Added blacklist and whitelist support for trench levels
- REPEATING now support hand and offhand (not only armor)
Changes:
- Fixed issue with 1.21 nms error in console
- Updated Lands plugin integration
- Few other fixes and improvements
Changes:
- Added API ItemApplyEvent for all plugin items
- Reworked BREAK_TREE algorithm to identify logs better
- Fixed anvil combine same levels not possible on last version
- Updated REPEATING chances to work correctly on equip
Changes:
- Added placeholderapi support for enchanter.yml
- Updated SaberFactions hook
- Fixed blocktrack lore dissapearing on ce apply
- Improved anvil logic
- Improved xp logic (xp being off by one point sometimes)
Changes:
- Improved Armor equip checks. Now correctly stops armor swap spamming and random keeping of effects on unequip
- Fixed grindstone not working with only ce enchantments and none vanilla ones
- Fixed grindstone exp dupe
- Fixed enchantment book name after using grindstone
- Fixed error with armor equip if player is not online/invalid entity
Changes:
- Custom enchanted items now glow (applies only for 1.20.6+)
- Improved allowed material checking for /ae enchant command
- Fixed null exception on item click
Changes:
- Improved durability handling with items
- Improved AUTO_REEL compatibility with other plugins
- Improved internal gui handling for customcommands.yml
- Fixed cooldown working per-level and not per-enchant as a whole
- Fixed POTION effect not overriding lower amplifiers
- Fixed SMELT with RED_SANDSTONE
Changes:
- Improved Anvils compatibility with MAX_COST
- Improved Grindstone logic
- Fixed HORSE_ARMOR not working as valid material
- Fixed Mined blocks statistic incrementing too much
- Code improvements
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