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Changes:
- Added %is riding% and %passengers% variables
- Improved optimization
- Improved plugin hooks loading
- Fixed McMMO with Trench shulkerbox issue
- Improved BREAK_TREE effect Anti Cheat support
Changes:
- Added function to remove decimals from numbers with decimals, e.g. 1.0 would turn into 1
- Added function to scramble text, e.g. abc turns into bca etc.
- Added BROADCAST_PERMISSION: Permission: Message broadcast, to send message to players with permission
- Fixed negative command argument values parsing as 0
- Fixed itemsadder error with custom durability
- Fixed blackscroll give issue over 100%
- Minor fix with random gkit enchant level...
Changes:
- Added new @PlayerFromName target
- Added BROADCAST:message effect
- Improved COMMAND trigger
- Re-added %has enchantment in % condition
- CONSOLE_COMMAND effect now works with async triggers
- Improved Lands hook
- Some other internal improvements
- We will be dropping 1.13 - 1.16 support starting with 1.20.5 release, to add much more exciting recent versions content.
Changes:
- Reworked CURE effect
- Fixed small issue with custom model data and custom durability changes
Changes:
- Fixed condition "contains" that has spaces
- Updated some default values for custom items
Changes:
- Added COMMAND trigger - activates when player executes a command. Explanation on how to use it can be found here: https://wiki.advancedplugins.net/abilities/triggers
Changes:
- Added BITE_HOOK trigger - Activates when fish bites fishing hook (or item gets caught on it)
- Added AUTO_REEL effect - Auto reel in fish from fishing rod
Changes:
- Added smelting for clay blocks
- Added LOOK direction to BOOST effect
- Improved HELD checks when switching item to offhand
- Fixed error in console about wrong YamlFile class
Changes:
- Added `matchesregex` to conditions for matching regex in variables
- https://wiki.advancedplugins.net/abilities/conditions/condition-comparison
- Absorption hearts are now taken away first with damage effects
- Improvements with code
- Added support for baby guards! Use baby version of mobs in GUARD effect now! Format is `BABY_ENTITYTYPE`, e.g. BABY_ZOMBIE
- Updated internal metadata used for plugin block breaks. This adds support for VeinMiner plugin by 2008Choco
- Fixed error in console about wrong YamlFile class
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