Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Changes:
- Added boolean to LIGHTNING:<boolean> to true = cause block damage and harm, false to only play lightning effect.
- MORE_DROPS effect now ignores entity equipment
- Updated conditions parsing for better format support
- Added mcmmo's herbalism support for effects
- Some internal code updates and improvements
Changes:
- /heal, /clear and /hat commands from CMI and Essentials plugins are now handled and do not remove effects anymore
- Few small fixes
Changes:
- Re-added item glowing effect
- Fixed KEEP_ON_DEATH with ADD_ENCHANT effects
- McMMO's treefeller ability is now fully supported
- Updated EFFECT_STATIC trigger for skulls
- Updated `has enchantment in hand of` condition to support lower-case enchant names
- Updated item formatting to support base64 skins
- Updated damage effects to work with mythicmobs' mobs
- Some internal upgrades / updates and cleanups
Changes:
- Fixed an issue with shapeless crafting on geyser/bedrock servers
Changes:
- Added SCREEN_FREEZE:<TICKS> effect to give the frozen effect for player, also slow them down
![]()
- Added ENTITY_EFFECT:<EFFECT> effect to run entity effect's on player, e.g. hurt https://hub.spigotmc.org/javadocs/spigot/org/bukkit/EntityEffect.html
Changes:
- Blocks broken by effects are now added to Player's Minecraft Stats
- Added %block tags% placeholder/condition
- WATER_WALKER now ignores lilypads
Changes:
- Updated how experience is dropped from mining multiple blocks (Spigot by default combines all EXP orbs into one)
- Updated land protection handling
- Improvements to block break performance
Changes:
- Added 1.20.4 support
- Added support for multiple soulbound items with REMOVE_ENCHANT effect
- Added FactionsKore support
- Fixed EXP issue with TRENCH and VEIN_MINER
- Updated trigger description with editor
- Fixed issue with oraxen and effects
Changes:
- Fixed TRENCH issue with containers
- SlimeFun items are no longer breakable with mining effects
- AOE target now ignores entities that are not alive (e.g. paintings)
- Some internal code updates
- Small fix with AOE damageable targets
- Improved HELD checks
Changes:
- Fixed issue with /enchants menu for bedrock/geyser not displaying properly empty slots
- Fixed papi message parsing
We also use cookies, as they are essential for the proper