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Plugins ✈️Vehicles (No resourcepacks needed!)
Version: Only Spigot >= 1.15
- Author ArteffCods
- Creation date
Drills can now break any block type including bedrock if the hardness value is set to -1.
Fixed Spigot 1.20.1 to 1.20.3 compatibility:
Adding compatibility for Spigot 1.20.4 broke the previous 1.20 versions. This is fixed now.
Critical bug solved:
Fixed vehicles storage not working on Paper. If you are running Vehicles 14.6.2 on Paper update ASAP to prevent item losses.
- Spigot 1.20.6 Support
- Fixed 3d model for certain vehicle types.
- Disabled Drills destroying barrels.
- Fixed tridents being removed when hitting a vehicle.
- Fixed fireballs shoot from Tanks and Helicopters not moving in paper servers.
Changed the way BlockPlaceEvent is called (For tractors placing crops) to allow compatibility with some plugins like SlimeFun.
This should still work with the supported versions and existing protection plugins.
However, we recommend to run this on a test server before using it on a production server.
- Spigot 1.20.4 support
- Fixed tanks not being able to shoot in Spigot 1.20
- Dropped Spigot 1.14.X support
- Fixed messages from the console when placing vehicles caused by how the textured skulls were created.
- Added "nativeModelsEnabled: true" to config.yml. When disabled the vehicle model made out of armorstands won't be shown.
- 3d model support:
Check the wiki over the next few days for more info about how to use 3d models.
- 3dModelItem can be added to each vehicle type containing a serialized itemstack. This item will be set of the head of the armorstand when the vehicle is placed so you can use this with "nativeModelsEnabled: false" if you want to use your custom 3d models instead.