- Versions
- 1.20
- 1.20.6
- 1.21
Transform your Minecraft experience with legendary weapons that bring
magic, power, and stunning visuals to your world!
• Fixed a broad stability sweep across sword abilities, commands, listeners, and ritual systems to eliminate null-prone edge cases discovered during the warning pass
• Improved Skyfall Blade landing detection by replacing deprecated ground checks with a more reliable impact trigger
• Hardened ConfigManager service wiring and centralized ability listener registration to reduce startup and runtime issues
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New to Astral Swords? Start your journey with our freemium version on Modrinth! Experience the core
gameplay and discover what makes this plugin special before upgrading to Premium.
Experience the stunning custom textures and visual effects of all 18 legendary weapons in action!
Each sword is a masterpiece with unique abilities, custom particles, and devastating power.
Activate abilities with /as ability while holding an Astral Sword.
If you're holding two different Astral Swords, use /as <sword-name> to choose which one to trigger. Use hyphens instead of spaces, like /as skyfall-blade. Now with fully overhauled passive abilities!
Want custom keybinds? Mods like BindCommands and CommandKeys let players bind these ability commands to any key for much more flexibility and control.
Launch yourself skyward, then crash down with explosive force. The higher you fall, the more devastating
the impact — up to 3x damage multiplier. Creates real explosions that destroy terrain.
Passive:Featherweight - Immune to fall damage while holding.
Summon a lingering dragon breath cloud at your target location. Enemies caught inside take
continuous damage and wither effects for 10 seconds. Channel the power of the Ender Dragon itself.
Passive
Unleash a wave of darkness in a 5-block radius. All nearby enemies are afflicted with Weakness and
Blindness — perfect for turning the tide in group fights.
Passive: Chance to blind enemies on hit.
Toggle lightning mode on your attacks. Each hit has a 45% chance to call down real lightning on your
target. Deals bonus damage during rain. You're immune to your own lightning.
Passive: Chance to strike lightning on hit.
Release a toxic cloud that poisons all enemies within 5 blocks. Applies Poison II for 10 seconds and
Slowness — watch them wither away.
Passive:Antidote - Immunity to Poison and Wither effects while holding.
Blind nearby enemies and become invisible for 90 seconds.
Your invisibility persists even when switching items — true stealth until the timer ends.
Enhanced: Anti-spam protection and persistent invisibility across hotbar switches.
Reap nearby souls to damage and Wither enemies around you, then convert the harvest into healing and temporary absorption.
Passive: Hits restore health - 0.5 hearts on normal hits and 1.5 hearts on critical hits.
Extra:Eternal Hunger - Kills restore 3 hunger points and saturation.
Launch an explosive fireball that detonates on impact, setting the area ablaze. Deals 4 hearts of fire
damage and ignites enemies. You're immune to explosion damage while holding it.
Passive: Grants permanent Fire Resistance while held.
Unleash a sonic boom cone that deals up to 15 hearts of damage — matching the Warden mob itself.
Damage scales with distance, knockback included. 25-second cooldown.
Passive:Echo Sense - Immunity to Blindness and Darkness effects.
Dash forward instantly with a 5-second cooldown. Perfect for chasing, escaping, or repositioning mid
combat.
Passive: Grants Speed II on demand.
Slam the ground to create a 15-block shockwave. All enemies are launched into the air and take 3
hearts of damage. The expanding particle effect is pure spectacle.
Passive:Unmovable Object - Grants Knockback Resistance while holding.
Summon a three-phase Tempest Cage that expands, holds, then compresses inward with icy wind particles and escalating audio. After the storm, survivors are launched skyward with a final burst of damage.
Passive:Lightfooted - Grants Jump Boost II while holding.
Create a protective water dome shield that blocks incoming attacks. Perfect spherical shape maintained
throughout ability duration.
Passive:Aquatic Affinity - Grants Water Breathing and Dolphin's Grace I while submerged.
Create a black hole that pulls enemies in with smooth gravitational physics, then seals them in a crushing hold with an accelerating heartbeat leading to a devastating launch. A true weapon of mass destruction.
Passive:Void Walker - Endermen are not provoked by looking at them.
Mark a target with Fracture Point. Your next 3 hits against that target deal bonus damage and apply slowness, and the final marked hit launches them upward.
Passive
Summon 6 terrifying tentacles from your back that auto-target enemies. If a single foe is in front, all tentacles strike them at once. Curves smoothly to avoid clipping.
Passive:Wither Touch - 25% chance to inflict Wither on hit.
Channel for 3 seconds, then create a domain expansion around you. Enemies inside are slowed, trapped in cobwebs, and hit by periodic pulse damage. Blocks ender pearl teleports and elytra gliding within the domain. A true control ultimate.
Passive:Judge's Authority - Enemies cannot escape the domain zone.
Anchor your timeline for 4 seconds, surge forward with bonus speed, then rewind back to your saved position. The return cleanses newly gained debuffs and releases a chrono burst that slows nearby enemies.
Passive:Afterimage - Softens the first hit you take every 18 seconds.
• Command-Based Ability Activation – Trigger abilities with /as ability, or use /as <sword-name> to choose a sword while dual-wielding
• Mod-Friendly Keybinding – Players can use mods like BindCommands or CommandKeys to bind ability commands to custom keys
• Configurable Enchantments – Adjust enchantment levels for each sword via config
• Configurable Recipes – Modify crafting recipes or disable specific swords, with live refresh on reload and craft toggles
• Per-Sword Crafting Toggle – Enable or disable crafting for individual swords
• Sword Material Config – Customize base sword materials (netherite, diamond, etc.)
• Container Protection – Swords cannot be stored in chests, barrels, shulkers, bundles, etc.
• Hopper Protection – Hoppers cannot pick up astral swords
• Decorated Pot Protection – Prevent swords from being inserted into decorated pots
• Item Frame Protection – Prevent swords from being placed in item frames
• Anvil Restrictions – Block renaming and enchanting via anvils (configurable)
• Anti-Duplication – Each sword is unique, with creative inventory clone protection and advanced exploit prevention
• Sword Tracking – Each sword is unique, no duplicates allowed
• Trust System – Use /trust to prevent friendly fire from abilities
• Playstyle Types – Duelist, Initiator, Controller, or Sentinel
• Overhauled Passives – NEW! Every sword now has a unique passive ability
• Multi-Sword Toggle – Server-wide toggle for multi-sword wielding restrictions
• Craft Limit Toggle – Server-wide toggle for one-sword-per-player limits
• Global Crafting Announcements – Broadcast when a legendary sword is forged
• Anonymous Mode – Option to hide crafter names in announcements
• In-Game Recipe GUI – View all recipes with /aswords recipes
• Craftable Tracker – See which swords are still unclaimed with /aswords craftable
• Granular Permissions – Fine-grained permission nodes for every command
• Crafting Control – Toggle crafting per sword with /aswords craft <sword> on|off
• Auto-Updates – Check and install updates directly from in-game
• Hot Reload – Reload config without restarting the server
• Give Commands – Spawn swords or crafting materials for players
• Supported Languages – English, Spanish, French, German, Dutch, Polish, Hindi, Urdu
• Fully Localized – All messages, announcements, abilities, and GUI elements
• Dynamic Switching – Change language on-the-fly with /as language <code>
• Auto Detection – Uses the player's client language by default
Transform sword crafting into an epic server-wide event!
• 3D Sword Models – Watch your sword slowly rotate and charge in mid-air
• Server-Wide Announcements – All players see "Astral RITUAL" titles and boss bars
• Charging Process – Configurable duration (2–4 minutes) with real-time progress
• Visual Spectacle – Spiral flame particles, enchantment glints, and completion lightning
• Area Effects – Optional increased mob spawning and area protection
• Multi-Dimension Support – Rituals work in Overworld, Nether, and End with colored dimension display
Create an exciting SMP server launch experience!
• Configurable Start – Begin with a small world border (default 50 blocks)
• Cinematic Launch – 10-second countdown with "Astral Uni" titles
• Dynamic Expansion – Border grows at configurable speed (default 5.6 blocks/sec — sprinting speed)
• Sound Effects – Ticking countdown with customizable audio
• Grace Period System – PvP protection after SMP start with configurable duration
• Grace Period Skip – Instantly end grace periods with /aswords graceperiod skip
• /aswords recipes – View available sword recipes
• /aswords craftable – View unclaimed legendary blades
• /as ability – Activate the Astral Sword ability of the sword you are holding
• /as <sword-name> – Activate a specific held sword while dual-wielding
• /aswords language <code> – Change plugin language
• /aswords reload – Reload configuration
• /aswords give materials – Give custom crafting items
• /aswords swordannouncements – Toggle crafting announcements
• /aswords announceplayername – Toggle name display in announcements
• /aswords craft-mode <normal/ritual> – Switch crafting modes
• /aswords ritual cancel – Cancel active ritual
• /aswords smp start – Start world border expansion
• /aswords smp status – View border expansion settings
• /aswords graceperiod skip – End grace period immediately
• /aswords multi-swords – Toggle server-wide multi-sword wielding
• /aswords craft-limit – Toggle server-wide craft limits
Note: You can use /as as a shortcut for /aswords in all commands!