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VIP Plugins ➣ ChatGames [1.8-1.20.X] ✅ Best Entertainment For Your Chat ✅+17 GAMES
Version: 1.9.9
- Author ArteffCods
- Creation date
- Added game log file to track past games
- Added console log for game starts and endings
- Added /chatgames logs <amount> to show the past X amount of logs (chatgames.logs)
- Updated one of the items in chatRaces.yml to have the default value be the supported one in the latest version (1.21)
- Fixed ChatGamesStartEvent not being called properly
- Removed unnecessary code and imports
- Changed player results logic to support if a player leaves after winning but before the game ends
- Minor code refactoring
- Fixed trivia game detecting '.' as correct answer
- Fixed hex colors not transferring into the next line when centering
- Fixed clickable and hoverable components not showing up if there wasn't a message before the variable
ADDED
NEW COMMAND:
/chatgames <race> <type> <amount> - Starts a manual race with the specified arguments. Uses same permission as starting manual games (chatgames.start.<type> or chatgames.start.*)
Example: /chatgames HUNT ZOMBIE 10
New messages.yml value:
YAML:type_not_found: '&8[%prefix%&8] &fUnable to find the type of material/entity for &c%type%'
FIXED
- Fixed fish game not detecting correct fish
- Removed unused imports and refactored code for organization
ADDED
4 NEW COMMANDS
Permission needed (chatgames.manage.points):
/chatgames +points <player> <amount> - Adds points to a player.'
/chatgames -points <player> <amount> - Removes points from a player.'
/chatgames setpoints <player> <amount> - Sets the points for a player'
Permission...
Next update will have new section for discord webhook along with 5 new commands to manage players as an admin (toggles and points management)
- Fixed task not starting games sometimes
- Fixed setting -1 to disable time_minutes sending multiple games
- Fixed 'enable-races' setting not working
- Major optimizations and improved performance by moving all database queries to asynchronous
No changes to version number as this update is mainly code-related and not functionality changes to gear up for the next update which will add something new related to rewards.
- Refactored some of the task and games enabled code