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VIP Plugins CMI - 300+ Commands/Insane Kits/Portals/Essentials/Economy/MySQL & SqLite/Much More!
Version: 9.8.8.2
Likely safe
- Author ArteffCods
- Creation date
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- Tags
- cmi essentials
- Fix for potential error on server startup on some newer servers when utilizing fake operator feature
- Additional adjustments for placeholder parsing inside commands
- Fix for placeholders being inside another player not getting parsed fully, now it should get to 4 layers deep if needed
- Fix for hologram fade out and fade in speeds misbehaving if you had different values
- Improved hologram fade animations to be slightly smoother
- Fix for an issue where hologram could have remained hidden if there was rapid enter/leave action for hologams while having fade in and fade out animations turned on
- For time being disabling some offline player manipulations for Canvas 1.21+ servers due to those being more picky in how data is being loaded in and previntng regular approach from working,
- Fix for kit commands incorrectly parsing gradients inside commands when combining with kit variables like {KITNAME}
- Fix for holograms potentially being stuck if config file was reloaded when you were on the edge of visibility range
- Update for material picker, for example hologram board picking, which now (needs CMILib update) allows you to pick item from your inventory instead of searching specific one in entire GUI list
- Fix for some of the placeholder parse requests not being processed when sent from PAPI itself with NULL player
- Fix for elytra boost by using exp not working as intended
- Fix for elytra speedometer indicating a boost action when it wasn't actually boosting you at the moment due to lack or meet requirements
- Fix for an issue relating to armor stand manipulations interfering with some 3rd party plugins
- Fix for placeholders not being parsed when those should have based on who and where those were used. This related to command usage with placeholders as variables inside of those, which needs to have some limitations for player usage while still allowing its usage in some cases
- Fix for colorlimits command indicating that player can't be found while he is simply offline and we can't perform permission check on offline player
- Fix for ifonline and ifoffline specialized commands variables not outputing feedback message when needed
- Fix for issue relating to schedulers with set specific month
- Small addition for homes gui to open homes editor with right click in addition to Q or middle mouse, primarily for bedrock users
- Removed option to use simple home gui, we will be using complex type one from now on only, as it provides more customization
- Fix for scheduler triggering multiple times if you had randomizer enabled
- Fix for resin icon not being shown correctly in trim command UI
- Fix for night speed up triggering when entering bed with monsters nearby
- Fix for msg and some other commands not recognizing fully vanished players when 3rd party plugin is used
- Fix for an error relating to player skin checks on paper 1.21.5+ servers in some cases
- Fix for cooldowns on home command not performing as expected when not using specific home name
- Fix for eventcommands and advancement handling where replaced value was advancements name instead of path
- Added new variable for event commands and advancement part as [value2] which more specifically returns advancement name
- Fix for an error message when running on older servers, relating to alpha color code channel
- Changed hologram default from "Fixed" to "Centered" which will make holograms more easily visible when creating new ones or using 3rd party plugins which didn't adjust holograms settings causing them to face default direction and would not have been visible from behind
- Added new permission node as cmi.viewdistance.[amount] to define players view distance. This only works on 1.20.6+ Paper type servers. Additionally new module was added which is responsible for listening to players join and world change events, so you can disable permission checks relating to view distance if you are not using it.
- Added new sub command for viewdistance as "update" which will check players permission access to custom view distance and will apply it. Can be useful to avoid a need for player to relog for new distance permission node to take effect.
- Fix for an error in some cases when having DiscordSrv and trying to show death message
- Fix for player head dropping issue when you have immediate_respawn game rule enabled
- Fix for invsave command not performing as intended with clean database
- Some additional adjustments for scheduler handling. Rewrote underlying code in how target time is being determined, to be more accurate in picking correct time based on provide variables
- Change for scheduler command output to avoid showing timers and potential trigger times for the ones which are disabled
- Small fix for potential doubled hologram
- Fix for helmet items with curse binding being able to be removed if you have access to cmi.inventoryhat permission node
- Fix for an error with back command when trying to get back to world which is currently unloaded
- Improvement on customrecipe command to give a feedback message when you are trying to use more than one item for recipe, which is invalid and minecraft will only recognize single item per ingredient slot.
- Opened up aliaseditor command to console, not all actions are supported at the moment, but you can check existing ones and their base settings
- Some update for player combat hp bar indicating damage to another player, this updates underlying logic on how it gets processed and how its being shown. Primarily to better indicate players current/previous absorption levels, which now gets to be indicated with additional value. Keep in mind that this does reset locale line
- Fix for tgod being wonky due to how minecraft handles players with no damage ticks enabled, which were still allowing damage to pass over, but was more or less halving it each time until damage was fully negated.
- Fix for missing player playtime if you had newer server version and have PlayTimeFromStats set to false
- Fix for ic command not including new entity/block and requiring plugin reload to pick up new settings
- Fix for ic command removing entities which were not removed fully until plugin reload
- Now ic command entity list shows entity custom name if it has one, instead of its type name
- Added {DATE} as variable for kit items name or lore to replace it with current date and time. Format of it can be defined in config file
- Added sounds for command warmup and command cooldown triggers
- Some adjustments for command cooldown handling which could have caused extra messages appearing, informing about command on cooldown when it was already performed
- Fix for inventory command not working on offline players on latest 26.1+ servers
- Fix for holograms potentially missing intractability on plugin reload
- Fix for holograms not being interactable if you were looking at one from back side during hologram reload
- Fix for holograms potentially breaking their interactions when player teleports between worlds
- Fix for some custom alias commands tab complete returning all tab completes instead of either showing empty one or extracting potential ones from matching command
- Added new variable to kit command to get/give kit without triggering use timer, for example "/kit Advanced -skipusage" will give you kit while not triggering cooldown timer. This does require you to have cmi.kit.bypass.usetime permission node
- Some adjustment for scheduler handling
- Fix for tfly not wanting to disable in certain situations
- Optimization relating to tfly and tgod handling which could have introduced small memory leak
- Fix for tgod not applying lower "no damage tick" when changing players tgod timer, this didn't had effect on when tgod was disabled, but lets keep consistency
- Updated itemcmdata command handling, which now can more properly handle all types of data values, add new ones or remove specific existing. CMILib update is required for this to work and not cause any errors. This additionally improves item one liners which can now properly recognize multiple custom model data value, for example paper;cm{15,rare} will properly assign 15 and rare values to stone item
- Fix for sign spy showing some untranslated variables
- Fix for an issue with holograms when you have !nextpage! as your last input line and try to navigate to it
- Fix for hologram interactions stop working if you reloaded holograms and didn't move
- Fix for holograms automatically detected page width failing if auto page line is wider than actual page text
- Fix for silent chest ignoring few of the containers
- Fix for damage numbers not working on Canvas servers
- Fix for chat bubbles not working on Canvas servers
- Fix for some areas failing to translate color codes
- Fix for some teleport sounds playing at origin point and not at destination
- Updated ic command handling, added some better tab completes and exposed some direct commands for it
- Fix for an issue with Canvas servers and portal command execution
- Fix for kill command not working on Folia type servers
- Fix for auto respawn not working on Folia type servers
- Optimized players vanish state check
- Fix for an issue with placeholders being translated where they should not be
- Fix for an issue with holograms causing error messages on some Canvas servers
- Fix for minimessages in holograms not being fully processed
- Fix for an error when changing skin on Canvas server