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Plugins ⚔️ ReviveMe 1.14 - 1.21.1 | Revive your friends⭕
Version: 4.4.4
[ + ] Added a developer event called when a downed player disconnects (DownedQuitEvent)
[ + ] Now custom sounds can be used in any sound option. (remember that if the sound is in a folder like assets/nya/sounds, the sound must be written as: "nya:sound_name")
[ x ] Fixed an error with PvPManager that spammed the console.
[ x ] Fixed an error that spammed the console about revive zones.
[ + ] An operator was added in events.yml to check numbers at specific intervals. This can be used to play sounds at certain times during the "player_count_death_delay" event. Example of the event and the necessary condition to play a sound every 2 seconds:
event:
player_count_death_delay:
enabled: true
actions:
- '[condition] testCondition'
condition:
conditions:
testCondition:
condition: '%reviveme_death_delay% % 2'
actions:
- '[sound] minecraft:block.amethyst_block.hit 1 1'
[ + ] Now in the sound options, you can use any sound from resource packs, not just Minecraft's built-in sounds.
[ + ] Added compatibility with spigot 1.21.4
[ x ] Fix an issue with GravesX
[ x ] Fixed a bug that occurred with certain versions. This bug caused the player not to die when disconnecting from the server while being knocked down.
[ + ] A new event was added that is called when a player commits suicide: "player_suicide_event".
[ + ] An option was also added to the action "[dropslot] <victim/enemy/picker> <slot>", which now allows using "all" to drop the entire inventory. For example: - "[dropslot] <victim> all"
[ x ] Fixed an issue that caused the item for creating revive zones to not work
[ + ] An option was added in config.yml to let you choose whether to ignore the totem or not when a knocked-down player commits suicide.
[ x ] Fixed an error in versions below 1.17 that prevented the plugin from starting correctly.
[ x ] A bug with the "suicide_messages" configuration has been fixed. It could not be disabled before, but now it can.