- Versions
- 1.21
- 26.1
Source Code: https://github.com/Auxilor/EcoMenus Contributors: Auxilor, CallumJohnson Languages Supported: All of them! (lang.yml) Donation Link: https://www.paypal.com/donate/?hosted_button_id=QVYTGVWWSZRRY
EcoMenus is an ultra powerful custom GUI plugin, with simple configs, rich customisability and unlimited possibilities.
Advanced Click Types
EcoMenus lets you handle left, right, shift-left, and shift-right clicks with full control. Create rich, responsive menus with unique actions bound to each interaction.
Condition-Based Slot Layers
EcoMenus allows you to dynamically change menu layouts based on conditions. Show, hide, or replace items depending on player data, permissions, the world, or custom logic.
Custom Items & GUI Support
EcoMenus is built off eco, which lets you use custom items, and GUI textures simply. Supports the most popular custom resource pack plugins to offer a personalised experience.
Open & Close Effects
EcoMenus is complete with the power of libreforge. Trigger powerful effects when players open or close menus. Run actions, play sounds, or apply logic to enhance interactivity.
Built-in Pricing Support
EcoMenus supports prices directly on menu items with full flexibility. Support multiple currencies and systems for shops, upgrades, and more.
Simple Configs
EcoMenus is designed to be powerful without complexity. Clean, intuitive configuration makes creating advanced menus fast and easy.
EcoMenus is powered by libreforge, the most powerful effects system ever put into a plugin.
You can create anything you want without ever knowing how to code. The effects system contains over 200 effects, over 100 conditions, over 100 triggers, and an infinite number of configs.
The Most Integrations
When combined with the incredible capabilities of our plugin engine, eco, the libreforge effects system has more external plugin integrations than any other plugin ever released. Custom items, anticheats, protection/claim plugins, custom mobs, holograms - you name it, we support it.
Mathematical Expressions with Placeholders
Everywhere you can put in a number, you can put in a mathematical expression and use placeholders in it. Want to make a player's mining speed dependent on their y level? How about making their damage related to their economy balance? Any idea you have, no matter how insane, we support.
Animations and Particles
The effects system has native animation and particle systems so you can make your configs feel more reactive and alive. Visual and auditory feedback are just one effect away, allowing your creations to have a high budget feel without any of the cost.
Open-Source with Developer API
For developers and more advanced users, our effects system is completely open-source and extensible. Create your own effects, conditions, filters, slots, mutators, animations - if you've got custom plugins you want to hook up, you can do it with ease.
Customise Everything
Unlike other effect systems which lock you to simply mixing and matching effects and triggers, you'll be able to change literally every aspect to your liking. Blacklist and whitelist blocks, entities, items, and more, change messages, add cooldowns, delays, repeats, costs - you'll be blown away by how much you can make.
Persistent Variables
You can store data for players or for the server to use in effects or just to store in your database. You can create full currencies, mana systems, and anything else just by setting up the right effects. What's more, you can also store data inside item NBT, and we also include a full built-in item levelling system that you can customise to your liking.
Custom Placeholders and Macros
If you're worried about repeating yourself when making complex effect systems, we include full systems to make your own placeholders (fully integrated with PlaceholderAPI) and macros through our effect chain and effect argument systems. Even though all configs are written entirely in YAML with no special syntax, you can create entire programming systems without cluttering up your configs.
Powerful Custom Commands
Create commands that go far beyond simple execution — every command is backed by the full effects system, meaning you can run powerful and complex effect chains. Use them anywhere, and combine them with conditions to control exactly when and how they run, who can use them, and what happens in different scenarios — giving you complete freedom to build anything from simple utilities to complex, fully dynamic systems.
EcoMenus is an ultra powerful custom GUI plugin, with simple configs, rich customisability and unlimited possibilities.
Advanced Click Types
EcoMenus lets you handle left, right, shift-left, and shift-right clicks with full control. Create rich, responsive menus with unique actions bound to each interaction.
Condition-Based Slot Layers
EcoMenus allows you to dynamically change menu layouts based on conditions. Show, hide, or replace items depending on player data, permissions, the world, or custom logic.
Custom Items & GUI Support
EcoMenus is built off eco, which lets you use custom items, and GUI textures simply. Supports the most popular custom resource pack plugins to offer a personalised experience.
Open & Close Effects
EcoMenus is complete with the power of libreforge. Trigger powerful effects when players open or close menus. Run actions, play sounds, or apply logic to enhance interactivity.
Built-in Pricing Support
EcoMenus supports prices directly on menu items with full flexibility. Support multiple currencies and systems for shops, upgrades, and more.
Simple Configs
EcoMenus is designed to be powerful without complexity. Clean, intuitive configuration makes creating advanced menus fast and easy.
EcoMenus is powered by libreforge, the most powerful effects system ever put into a plugin.
You can create anything you want without ever knowing how to code. The effects system contains over 200 effects, over 100 conditions, over 100 triggers, and an infinite number of configs.
The Most Integrations
When combined with the incredible capabilities of our plugin engine, eco, the libreforge effects system has more external plugin integrations than any other plugin ever released. Custom items, anticheats, protection/claim plugins, custom mobs, holograms - you name it, we support it.
Mathematical Expressions with Placeholders
Everywhere you can put in a number, you can put in a mathematical expression and use placeholders in it. Want to make a player's mining speed dependent on their y level? How about making their damage related to their economy balance? Any idea you have, no matter how insane, we support.
Animations and Particles
The effects system has native animation and particle systems so you can make your configs feel more reactive and alive. Visual and auditory feedback are just one effect away, allowing your creations to have a high budget feel without any of the cost.
Open-Source with Developer API
For developers and more advanced users, our effects system is completely open-source and extensible. Create your own effects, conditions, filters, slots, mutators, animations - if you've got custom plugins you want to hook up, you can do it with ease.
Customise Everything
Unlike other effect systems which lock you to simply mixing and matching effects and triggers, you'll be able to change literally every aspect to your liking. Blacklist and whitelist blocks, entities, items, and more, change messages, add cooldowns, delays, repeats, costs - you'll be blown away by how much you can make.
Persistent Variables
You can store data for players or for the server to use in effects or just to store in your database. You can create full currencies, mana systems, and anything else just by setting up the right effects. What's more, you can also store data inside item NBT, and we also include a full built-in item levelling system that you can customise to your liking.
Custom Placeholders and Macros
If you're worried about repeating yourself when making complex effect systems, we include full systems to make your own placeholders (fully integrated with PlaceholderAPI) and macros through our effect chain and effect argument systems. Even though all configs are written entirely in YAML with no special syntax, you can create entire programming systems without cluttering up your configs.
Powerful Custom Commands
Create commands that go far beyond simple execution — every command is backed by the full effects system, meaning you can run powerful and complex effect chains. Use them anywhere, and combine them with conditions to control exactly when and how they run, who can use them, and what happens in different scenarios — giving you complete freedom to build anything from simple utilities to complex, fully dynamic systems.