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- Added support for ExcellentEnchantments v4.2.0 following changes of developer
- EE v4.1.0 is still supported for backwards compatibility, but developer recommends to use latest versions
This update was alot of work, and mainly focusses on the current DynamicPricing feature.
If you use DynamicPricing, it is recommended to test this first before use on a live server.
Added:
Changes:
- Support for DynamicPricing restoration
- Items with dynamic pricing will automatically restore to their original price over time
- Items with dynamic pricing will automatically restore to their original price over time
- Support for placeholder inside item lore showing percentage of current dynamic price
- Direct economy support for TheNewEconomy instead of using Vault, which allows to utilize TNE's multiple currencies at the same time
Fixed:
- Reworked dynamic pricing
- maxStock is now calculated directly of the item's price instead(unless specified per item/per section)
- Items with only either a buy or sell price can now also have dynamic pricing
- Items will now change alot faster from price when bought/sold using default settings
- DynamicPricing provider can now also be enabled using /sreload
- Crossed out prices in item pricing lore won't show the dynamic price anymore
- This is now done inside a seperate pricing lore message, which saves performance
- Reworked enchantments handler
- Fixed direct enchant support for ExcellentEnchants on 1.21
- Fixed direct enchant support for EcoEnchants v13+
- material: BOOK created with a CrazyEnchantment will now create a book with perfect destroy/success rates
- Removed debug messages when using custom_data entry's as ignored components
- Fixed issue with player heads on latest 1.21.1 builds
- Fixed sellgui not returning not sellable items when option 'on-screen-title' was enabled for server version 1.10 and below
- Fixed NPE with latest version of SilkSpawnersV2
Added:
Updated translation files:
- Support for PAPI placeholders for item prices using '%esgui_buyprice_<section>.<itemIndex>%' & '%esgui_sellprice_<section>.<itemIndex>%'
- Support for using the escape key to go back to the previous menu
- Disabled by default
- Rewritten item matcher for 1.20.5+ versions for selling items
- Fixes a hot issue on 1.20.5+ with custom ignored tags when selling items due to item cloning
- Test results show that the new item comparison method is up to 6x as fast in selling items
Thanks to all translators on our Crowdin which contribute to the language updates!
- Hungarian by @Zsomi5
- Added Romanian by @Aang
- Chinese Traditional by @jorden2895
- Chinese Simplified by @NEIKI19914
- Turkish by @Canpolat
- Russian by @PonGapon
- Polish by @agregasga & @krzysiek
- Fixed NPE on startup when having spawner break event disabled for default spawner provider
- Added support for 1.21.1 paper servers
- Fixed some spawners selling for 0 when using a spawner stacker plugin on 1.20.5+
Reuploaded fixing inclusion of legacy hooks
- Added support for searching values inside the GUI Editor when edititing material, enchantments, potiontypes, ... by clicking the compass
- Fixed editing existing item options using GUI Editor would add the value to config as list
- NPE while opening shop with no configured pages in its config file
- Fixed NoSuchMethod error on latest 1.20.6 server builds
- Updated DENSITY enchantment in default shop layout
- Fixed splash potions not working on 1.8
- Adding items using raw NBT with addhanditem command won't strip the item_name component anymore
- Automatic NBT conversion to components would format item name/lore as raw JSON
- Fixed command items wouldn't allow quantity selection
Fixed:
- Some effects not working using item option 'stew-effect'
- NoSuchFieldError when using 'armor-trim' item option on server versions pre 1.20.4