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Fix typo in class name so the detection of the mc version didn't work properly.
Fix typo in class name so the detection of the mc version didn't work properly.
Merge all commands to /factionstopadmin
Update to attempt to support 1.8.8 - 1.21.4
Redo a lot of code.
Complete overhaul of the calculation system.
Redo configs (Your previous configs will be backed up but once installing this new version your configs will be reset to default values)
Do note the first calculation will take longer, but every single one after this will be near instant.
Integrate FactionsBridge into FactionsTop you will no longer need to download/install this seperate for the ftop resource.
Big credits goes to @Retrix_Solutions for doing all of this amazing work.
Add onlinemembercount placeholderapi placeholder
Add totalmembercount placeholderapi placeholder
Add points placeholderapi placeholder
This is a temporarily fix till factionstop v7 is ready to be released.
Fix placeholderapi placeholders.
Add 1.20.2, 1.20.3, 1.20.4 support
Attempt to fix a calculation problem with calculation for 1.17+ Fix plugin unable to start without Citizens installed Fix hologram attached to NPC throwing a error (if you had briefly downloaded 6.0.60)
6.0.65
Fix issue with spawnerstacking when using RoseStacker Code optimization
Fix minor issue if a chunk fails to calculate
Handle error of being unable to determine the correct entityType of a mobspawner item in a chest/dispenser/hopper/dropper Small code change
Minor code improvements...
Attempt to fix a calculation problem with calculation for 1.17+ Fix plugin unable to start without Citizens installed Fix hologram attached to NPC throwing a error (if you had briefly downloaded 6.0.60)
6.0.65
Fix issue with spawnerstacking when using RoseStacker Code optimization
Fix minor issue if a chunk fails to calculate
Handle error of being unable to determine the correct entityType of a mobspawner item in a chest/dispenser/hopper/dropper Small code change
Minor code improvements...
Fix Citizens NPC skin issue
Fix for NPCs saving when they shouldn't
Fix NPCs not being deleted correctly
Optimize holograms a bit
Optimize calculation a bit
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