FateUHC | #1 UHC PLUGIN 1.8-1.20.x | 80+ Scenarios, Leaderboards, Holos, API

VIP Plugins FateUHC | #1 UHC PLUGIN 1.8-1.20.x | 80+ Scenarios, Leaderboards, Holos, API 3.3.8

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Changes:
Added over 50 new debug messages when /uhcdebug is enabled
Recoded how leaderboards are loaded on first startup
Fixed a few placeholder issues
Small other changes
Changes:
Updated upstream test builds to match latest version numbering
Fixed scoreboard not adding players to the total count on late scatter
Random TP spectator size now is taken into effect and a 20 second cooldown has been added to the item to prevent TP abuse
Added fateuhc.randomtp.bypass to bypass the cooldown time
Added more checks to prevent boats from being destoryed while in spectator mode
Going into spectator mode will now remove you from the alive player list even if you did it during scatter
Fixed a few issues with block place and break permissions while in spectator mode
Added catch all for potential missing scatter players who joined after scatter started but before the game started
Added native support for 1.21.8
Check for empty teams every 60 seconds added to prevent issue with the game not ending if the player team randomly would not be marked as dead.
Ore alerts have been fixed
Updated to support 1.21.7
Added support for 1.21.6
Fixed issues with placeholders since the last update
Renamed DISABLE_NATRUAL_REGENERATION to ENABLE_NATRUAL_REGENERATION in the scenario menu and fixed an issue where it would not apply correctly.
Updated to latest DecentHolograms version for API support
Fixed an issue where, when you had /config or /scenario set to show in chat, it would send an error.
Fixed an issue where specific user information may not save correctly
Recoded how stats are loaded to reduce database calls
Recoded how stats are loaded to placeholders
Recoded data command
Recoded UHCHologram command
No version change, hotfix only.
This update changes the following:
  • Fixed lapis blocks being dye on some minecraft versions
  • Fixed issue with armor stands again
  • Recoded a bunch of scoreboard handling to try to improve performance
- Ores now properly drop extra items when mined with Fortune
- Death messages are now fully customizable—including kill counts—with the new death-messages.yml config.
- /spectator <player> now toggles staff/spectator mode automatically, or use /spectator add <player> and /spectator remove <player> for manual control.
- At the end of the game, all game-related tasks (such as border movement, PvP timers, and scenario checks) now stop, with only the scoreboard and reboot timer continuing to run.
- ArmorStands are now allowed to be placed and function in the lobby.
- Fixed an issue where the START border size would not be set correctly when using smooth border.
FateUHC v3.3.0 — Public Changelog (April 18, 2025)
Over 50 hours of development effort

Added
Smooth Border Shrink Mode via MC_WORLD_BORDER_MOVEMENT_SHRINK in /config admin: intermediate shrinks glide over the configured interval; the final shrink to the “shrink‑until” value animates over 30 seconds; vanilla WorldBorder damage of ½ heart / sec now applies automatically outside the border.

Enhanced
The /border command now uses two‑step confirmation—running /border <size> issues a warning, and /border <size> confirm immediately snaps the world border to the new diameter, randomly teleports any players still outside the boundary, and preserves the manual‑shrink schedule for subsequent moves.

Improvements
In‑Game Config GUI restricts the Smooth Shrink toggle to when Minecraft World Border is active and automatically disables Glass & Bedrock Rim borders when Smooth Shrink is enabled, complete with clear in‑game notifications. Startup initialization is now up to 90 percent faster (excluding world generation). All plugin commands can be globally enabled or disabled via commands.yml.

Fixed
The final border shrink always animates over 30 seconds. Startup NullPointerExceptions have been eliminated by deferring border‑manager setup until after core managers load. Damage buffering has been corrected so that players take 1 HP/sec when standing outside the world border.
Added 1.21.5 support
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