⚠️ Warning ⚠️

This is an unstable build. Use with caution in a production server. [Learn more]
Removed jar hash check for spigot temporarily.
⚠️ Warning ⚠️

This is an unstable build. Use with caution in a production server. [Learn more]
New

  • Added /k building finish which instantly builds the target building (works for admins only.)
  • Buildings can now be targetted (for /k building commands) by simply looking at them.
Fixed

  • Fixed an error caused by a kingdom with only a single member having an inactive king.
  • Fixed %displayname% and %pure-displayname% (placeholders used for rank colors in chat messages) not working correctly.
  • Fixed addon uninstalling/updating not working correctly due to Paper remapping the plugins.
  • Fixed an error caused in some older server versions.
  • Fixed an internal issue that caused wrong block locations. This may fix a lot of other issues that have gone unnoticed.
Others

  • Performance improvements.
⚠️ Warning ⚠️

This is an unstable build. Use with caution in a production server. [Learn more]
Summary

  • Added v1.21.5 support (yes, v1.21.4 still works)
  • Splash potions will now work on turrets!
  • Added other small things.
  • Fixed a ton of bugs.
  • [Map Viewers] Fixed nation zoom level and popup.
  • [EngineHub] Many new config options and changes.
For a full list of changes please visit the Pastebin page.
⚠️ Warning ⚠️

This is an unstable build. Use with caution in a production server. [Learn more]
New

  • Added %kingdoms__stats
    :eek:
    f name=, default=
    where <type> is either player, kingdom or nation.
    • Added auto reload support for declaration configs.

Fix

  • Fixed an error caused by newer versions of v1.21.4
  • Fixed turret limit per land.
  • Fixed a minor error with the default Chinese translation.
  • Fixed language packs not loading correctly if fetching latest language pack info fails.
  • Attempted a fix for an error caused by paused MassWars.
  • Fixed backwards compatibility error caused by the previous update.
  • Fixed the long-standing issue with turrets and structures not having a lore in MC pre-1.15 versions.
  • Fixed attribute modifiers in /k admin item editor
  • Fixed nation zone actionbar placeholders.
  • Fixed invasions min defender/invader placeholders.
  • Fixed an error caused by upgrading another kingdom's nexus when the player is not in a kingdom (Mostly for admins)
  • Fixed various issues with commands that support general selectors (/k admin maxLandModifier, /k admin rp, etc.)
  • Fixed a few errors caused by /k building repair
  • Fixed an issue where players could bypass /k fly restrictions for their current land.
Others

  • Admin mode can now bypass more checks for turret/structure placing.
  • [EngineHub] the addon will now automatically apply /k admin schematic setup for the first time.
  • [EngineHub] moved config options from the core config files to enginehub.yml.
⚠️ Warning ⚠️

This is an unstable build. Use with caution in a production server. [Learn more]
New

  • Updated CombatPets plugin support to v2.3.2.
  • /k admin nexus tp/place were now split to their own sub-commands.
  • Added /k admin nexus level
  • Added a default allowed speed range option for /k fly
Fix

  • Fixed a turret error.
  • Fixed an internal issue with kingdoms custom permission/relationship attribute registries.
  • Fixed item flags for v1.20.6 servers.
  • Glory misc-upgrade will no longer go into cooldown if the killed entity was excluded. Also fixed the issue of running multiple XP entries if matched.
  • Fixed inactivity kick message context showing the viewer player instead of the kicked player.
  • Fixed an error caused by /k admin rp/bank when used without parameters.
  • Fixed levels in misc upgrades GUI being shown as negative numbers when the upgrade is disabled.
  • Fixed backup-properties.yml not showing the correct "elements"
  • Attempted a fix for delayed restarts caused by holograms. (Warning errors when shutting down the server)
  • Fixed some rare issues related to resuming building constructions after restarts.
  • Fixed some issues related to numbers matchers.
  • Fixed errors caused by unclaiming a land with turrets placed in them.
  • Fixed an error caused by opening a turret in unclaimed lands.
  • Fixed an issue where plugin didn't properly load non-flatfile SQL databases when other plugins used the same database type (This mostly happens when you use PostgreSQL for both KingdomsX and Dynmap)
  • Fixed an issue with building previews not showing up correctly.
  • Fixed an error when backing up H2 database while the data folder is filled with other flatfile databases.
  • [Map Viewers] Fixed the "disabled" options for individual icons.
Others

  • Reduced batch chunk-loading wait frequency from 30 seconds to 15 seconds.
  • Disabled strength-comparison in invasions.yml by default due to many new users not wanting it.
  • Change misc upgrade's GUI config to use the new function syntax for YAML aliases that allows cleaner and easier configs.
  • All items in the plugin now follow a consistent parsing system which supports custom NBT tags.
  • Admin mode can now bypass misc/champion upgrade configured conditions (like kingdom levels.)
  • The currency placeholder modifier will now automatically apply fancy modifier.
  • Bedrock forms are disabled by default unless debugging is enabled.
  • Admin mode can now bypass pacifism cooldown inside the nexus.
⚠️ Warning ⚠️

This is an unstable build. Use with caution in a production server. [Learn more]
  • Disabling flight misc-upgrade will now make /k fly to not require upgrading in order to work.
  • Improved turret debugging.
  • The default placeholder values in config.yml now uses a more intuitive format. (You don't need to update them, the previous format still works.)
  • Added tab-completion for /k admin track
  • Fixed WITHDRAW kingdom rank permission description that didn't specify /k bank.
  • Fixed an issue where some turrets stopped working due to an inferno turret being placed in the land.
  • Fixed inferno turrets error. The visuals are not perfect and still a work-in-progress.
  • Fixed the global turret/structure limit options.
  • Fixed an incompatibility issue for client translatable messages with servers below v1.20
  • Fixed an error caused by using standard placeholder modifiers for kingdoms placeholders when the value didn't exist.
  • Fixed default values for standard kingdoms placeholders.
  • Fixed a few minor memory leaks in rare cases.
  • Fixed kingdom members being able to destroy double-chested protected blocks.
  • Fixed kingdom members being able to make a single-chest protected block to double-chest.
  • Fixed an error with /k fly when using it in an unclaimed land with corrupted data.
  • Fixed a few placeholder issues for /k show and /k nation show by default.
  • Fixed duplicated debug prefix.
  • Fixed an error during startup in very old server versions.
  • Fixed item stacking issues when using the Resource Points Converter.
  • Fixed an error caused by having more than one break-time set for MassWar.
  • Fixed /k fly speed permissions. Also changed the permission from kingdoms.command.fly... to kingdoms.flight.speed.range/default
  • Fixed MassWar's break-time end title message by default.
  • Finally fixed kingdom's nexus chest.
  • Significant performance improvement for turrets.
  • Outpost items that can also be converted using the Resource Points Converter now have the same initial price.
  • [API] Fixed an access issue with FunctionalPlaceholders when defined using enums.
  • [Map Viewers] Fixed /k create not being instantly update on the map.
  • [Map Viewers] Fixed %kingdoms_nation_name% placeholder color.
⚠️ Warning ⚠️

This is an unstable build. Use with caution in a production server. [Learn more]
Beta Phase


The plugin has moved from Alpha ➡️ Beta phase. What does this mean for you? It means that the plugin will no longer receive updates that may break the data structure, meaning that you can use the plugin without fearing data/config resets for future updates. However, beware that data corruptions caused by converting your v1.16 data to v1.17 can still happen, and you should take a backup before upgrading. From here on out, you the people determine when the plugin moves from Beta ➡️ Release as more servers need to start using the plugin in order to catch bugs in production environments.
  • For people using any of the previous alpha versions, you need to reset your data for this update.
  • For people upgrading from any version, you should reset all your configs for this update.
  • Added support for Geyser's Floodgate dot-prefixed names.
  • Added a template GUI for turret GUIs for easier configuration.
  • Fixed /k fly speed issues.
  • Fixed /k claim fill error.
  • Fixed an issue with MythicMob intregation.
  • Fixed an error caused by purchasing turrets/structures.
  • Allies can no longer break your nexus or change your nexus settings (like ranks or upgrades)
  • Fixed negative numbers for some inputs.
  • Fixed /k admin debug commands.
  • Fixed an issue with v1.16 -> v1.17 data migration.
  • Fixed a few issues with /k admin relationship command.
  • Buildings now use the standard options used for determining their construction duration. (they used a fixed value before)
  • You can now purchase structures/turrets regardless of your kingdom level in admin mode.
  • Fixed server crashes caused by placing structures.
This is an unstable build. Use with caution in a production server.
[Learn more]
Beta Phase

The plugin has moved from Alpha ➡️ Beta phase. What does this mean for you?
It means that the plugin will no longer receive updates that may break the data structure,
meaning that you can use the plugin without fearing data/config resets for future updates.
However, beware that data corruptions caused by converting your v1.16 data to v1.17
can still happen, and you should take a backup before upgrading.

From here on out, you the people determine when the plugin moves from Beta ➡️ Release
as more servers need to start using the plugin in order to catch bugs in production
environments.


  • For people using any of the previous alpha versions, you need to reset your data for this update.[/]
  • For people upgrading from any version, you should reset all your configs for this update.[/]
  • Added {/translate <key> ?: "fallback"}, {/keybind <key>}, {/font <key>} and hover:{msg;hover msg;+<insertion>}.[/]
  • Material names are now translated according to player's chosen Minecraft language (/k lang doesn't affect this) Most notable one would be /k tradable.[/]
  • /k admin cmd <command> will now strip the "/k" prefix instead of warning about it.[/]
  • Players can now use /k info <others> by default due to a high number of people mistaking this for a bug.[/]
  • The plugin will now give a more accurate description of the state of each integration on startup.[/]
  • Some progression on Bedrock Forms.[/]
  • Fixed the data converter for SQL-based databases (except H2 which works fine).[/]
  • Fixed disabled integrations that were remains of testing.[/]
  • Fixed an issue where message compiler errors were not propogated properly for certain errors.[/]
  • Fixed the nexus placeholder, specially in /k show.[/]
  • Fixed /k admin shield now it supports general selectors like /k admin rp.[/]
  • Fixed some coloring issues in champion upgrades GUI.[/]
  • Most GUI skull values are now replaced with a macro for easier updates. Also standardized {$sep} macro in more places.[/]
  • Fixed an error caused by opening a kingdom's mailbox from /k admin nexus[/]
  • Fixed the shield duration shown on the "refund" option in shields GUI when opneing someone else's nexus as an admin.[/]
  • Fixed a /k admin migrate database issue caused by migrating from a flat-file database.[/]
  • Minor performance improvements. Updated all database drivers to the latest versions.[/]
  • [Outposts] Added arena mobs feature.[/]
  • [Outposts] Moved Outposts addon GUI files to the addon itself instead of keeping it in the core plugin.[/]
  • [Outposts] Fixed an issue where having Outposts addon installed messed with the main PvP settings.[/]
  • [Outposts] Fixed /k outpost create tab-completion for region names.[/]
  • [Outposts] Fixed "money" and "resource-points" outposts settings.[/]
  • [Map Viewers] Fixed an error with Map Viewers addon and Pl3xMap & Squaremap.[/]
  • [Map Viewers] Fixed top kingdom map markers not updating properly.[/]
  • [Map Viewers] Fixed some responsiveness issues for smaller screens.[/]
  • [Map Viewers] Fixed an error caused by setting a banner and uninstalling Map Viewers addon.[/]
  • [EngineHub] Fixed kingdoms-damage-champion WorldGuard flag.[/]
  • Added some checks to ensure that worlds are loaded properly (detects world issues from plugins like Multiverse)
  • Fixed an issue with **/k unclaim** not checking permissions.
  • The internal chat format is now set for non-global channels for people who wish to disable the `cancel` option in chat.yml
  • Changed some stats data.
  • Added some checks to ensure that worlds are loaded properly (detects world issues from plugins like Multiverse)
  • Fixed an issue with **/k unclaim** not checking permissions.
  • The internal chat format is now set for non-global channels for people who wish to disable the `cancel` option in chat.yml
  • Changed some stats data.
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