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Added `shape` option to `@EntitiesInRadius` and `@EntitiesNearOrigin` targeters
Shape can be `SPHERE` (default), `SQUARE`, or `CYLINDER`. When using Cylinder, additional `height` and `yoffset` options are available
Added `%mythic_stat_...%` papi placeholder
Added `scaleByAttackCooldown` to hit mechanic, scales damage done by the current weapon's attack cooldown
Fixed some issues with `scaleByAttackCooldown` when hitting multiple targets at once
Fixed several bugs with `@FloorOfTarget` targeter
Allow placeholders for aura type
Fixed minor error logging
Added HitTargeter to projectile type mechanic
`hitTarget` `htr` accepts an entity targeter. Entities targeted by `htr` would be processed through onHit and gain immune delay
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