⚔ MythicMobs [Premium Version] ►The #1 Custom Mob Creator◄

Plugins ⚔ MythicMobs [Premium Version] ►The #1 Custom Mob Creator◄ 5.10.0 (Build 5482)

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Fixed onDamaged aura not working with skill damage, probably
Merged nearby and tracked audiences
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Fixed `repeat=X` not working if repeatInternval is 0 closes #1555

Fixed StackOverflowError caused by mob recursively damaging itself closes #1546

Fixed error with EnderDragonAlive condition used with random spawns closes #1539
Added `fromOrigin` to fireball mechanic

Refactoring

Fixed not being able to disable number rounding on certain placeholders, and made rounding default to none

Fixed IllegalArgumentException in cluster spawning generator

Fixed pin wand being able to break blocks

Refactored some drop stuff
- Removed a cancelDamage alias
- Fixed NPEs in GlowManager
- GlowManager#setColor should now change the glow color

Fixed GlowEffect auras not merging correctly
Added `@TrackedPlayers` targeter which targets players that are within render distance of the caster

Added `onSummon` (alias `then`) attribute to `summon` mechanic, if specified will cast the given skill on the mobs after they are summoned
Nerf lootsplosions violentness a little bit. will make this configurable later
Added & improved some pin commands

Improved output of getCoordinates utility command

Added `followPath mechanic` - an aura that causes the target mob to walk along a defined path.

- `path` attribute is a list of either coordinates in the format `(x,y,z)` or targeters.
- The mob will go to within `tolerance` distance of the first point, then move to the next point, etc.
- Upon reaching the last point, the mob will execute the `onGoal` skill
``` - followPath{speed=2;tolerance=2;
path=(200,5,520),(200,5,500),@forward{a=5};
onGoal=[
- message{m="I DID IT"} @world
]} @self ~onInteract```
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