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- Author ArteffCods
- Creation date
- Fixed snow staying on chunk borders even though it got removed - Fixed an issue with rendering transparent physics particles in the Optifine internal shaderpack rendering - Fixed litematica crashing the game when banners are in the schematic - Fixed clouds disappearing with complementary shaderpack and ocean enabled while using optifine - Fixed a rare JVM crash happening randomly - Reduced GPU memory usage when enabling water ripples
- Increased the snow rendering FPS in big render situations by up to 12%
- Fixed cloth thread using the ENTIRETY of a thread
- Increased the FPS in physics heavy situations by up to 15%
- Added more debug information (simulated physics objects count)
- Added more spanish translations (big thanks to Notimagination!)
- Fixed ocean disappearing
- Reduced GPU memory consumption of oceans and snow
- Increased the FPS in physics heavy situations by up to 50%
- Fixed ragdolls not properly working with Optifine
- Fixed ripples causing a blurry screen
- Added argentinian spanish translations (big thanks to Notimagination!)
- Added water ripples to moving entities, explosions and physics objects interacting with the wat
- Added splashes for entities, physics objects and underwater explosio
- Fixed a smoke crash