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No config changes.
- Fixed "Teleport" and "Shoot Up" ability particles on newer Minecraft updates.
No config changes.
- Fixed a vector error with the knockback ability.
- Fixed reading the shoot-up force ability value as an integer, not a double.
No config changes.
- Lowered the Pinata's internal entity max health to 1024 from 2048.
- Vanilla's default max health is 1024 and Spigot can change this limit and it usually gets defaulted to 2048 but for whatever reason it wasn't in some server environments (Sometime in the 1.21.4 update, it defaulted to lower or the higher 2048 just didn't work), if the Pinata attempts to set its health to 2048 and it's lower in the Spigot config then it'll silently error (Still have no idea why) and not process anymore code thus making the Pinata naked. If you're still having issues, please check that your max health limit is at least 1024, this is not a PinataParty bug directly but was hard to track down due to it silently erroring and it being such an odd thing since you'd think Spigot would at least round it down to the max limit if it was higher instead of just giving up completely. I deeply apologize for not taking a deeper look sooner and thought it was isolated to a few instances but I was wrong.
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