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VIP Plugins PyroFishingPro [1.14.X -1.21.X] [#1 Fishing Plugin!] [NEW Tournament Rework] 4.9.32
Pro DownloadNote: This is most likely the last patch before the big 4.10 update. More details will be released soon on discord for this update.
Fixes:
- Fixed boosters being 25 minutes instead of 30 minutes.
- Fixed the '/fish giveitem' command not working with baits.
- Fixed Mythical and Platinum broadcasts saying 'null' in chat.
General Changes:
- Reduced the number of fish for a Baby Crabmas 6 minute spawn from 40 -> 20 due to people sometimes never reaching that amount.
Fixes:
- Fixed an issue where sometimes it would rule out an underlying biome - i.e. "OCEAN" if you are in "WARM_OCEAN" first. It will now prioritise your current location.
Fixes:
- Fixed an exploit with Crabmas Orbs.
- Fixed other players stealing loot from the Crabmas Boss by killing it. [Loot will now always go to the summoner regardless of who kills it.]
- Fixed being able to place the Frostshell Charm. [This will only apply to new copies that drop.]
Additions:
- Added an inventory check to Crabmas Orbs, and Boss drops to force them into your inventory instead of dropping on the ground.
- Added a check, so if a Crabmas Orb or drop does drop the ground, it should only be able to be picked up by the owner of the drop.
- Added a new command '/fish events crabmas biomes' - this will show you the currently ruled out biomes for the current Crabmas rotation.
- Added a check that will tell you if the biome you're in is the Crabmas biome also at the 40 catch limit for a biome instead of only telling if it is incorrect.
- Added in tab completion to the '/fish events' command again.
General Changes:
- Reduced Crabmas cooldown from 30 minutes to 10 minutes.
- Reduced the amount of fish needed to rule out a biome from 60 -> 40
- Made Baby Crabmas slightly more common (about 15%)
- Made the chance to discover the correct biome about 16% higher
- Made it easier to discover the correct biome on lower population servers (if the biome you're fishing in is correct).
- Reverted Biome duration from 90 minutes to 60 minutes.
- Reduced cost to remove Augments from 100,000 -> 50,000 Entropy.
- Slightly lowered the chances of crab claws, scales, dolphin tails, and squid tentacles.
[ This patch is not urgent and contains no fixes, and can be left until a server reboot if desired. ]
Additions:
- Added a new counter that will tell you if a biome is not the Crabmas biome after 60 catches.
- Added Heart of the Sea's to Crabmas loot table.
- Added a Santa Head to the Crabmas Boss.
- Added a cleaner to the Crabmas event to remove bugged Electric Eels.
General Changes;
- Increased Snowglobe chance very slightly.
- Reduced the chance to get Crab Claws and Scales but increased Squid and Dolphin drops. (same overall chances, just shifted around)
Fixes:
- Fixed Electric Eels not being removed properly.
Fixes:
- Fixed the /fish augment menu causing errors and not opening.
- Fixed an invalid localisation message for the command list.
Note: Entropy Boosters are set to be removed towards the end of the year. There will be further announcements on the exact date of their removal. There is a replacement for them that will be added in v4.10.
Additions:
- Added the ability to exclude fish from deliveries. Use “ExcludedFromDelivery: true” to enable this.
- Added the ‘LegacyAugmentConverter’ to the config. This should ONLY be used if you require augment conversion from 4.8 to anything 4.9 or higher.
- Added some backend for the upcoming festival update in v4.10
- Added support for Advanced Seasons.
General Changes:
- Lengths from tournaments are now formatted with commas to look nicer and be easier to read.
- There is now a cooldown on the entropy add command per player, as it should not be spammed.
Fixes
- Fixed an issue where the Divine Judgement skill was using the Y coordinate instead of the Z coordinate for calculating it.
- Fixed an issue with fish sometimes duplicating on 1.20.3 and lower servers.