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VIP Plugins PyroFishingPro [1.14.X -1.21.X] [#1 Fishing Plugin!] [NEW Tournament Rework]
Version: 4.9.32
If you are a server owner, please check the General Changes section regardless if you will be using the rework system.
Additions:
- Added a check that prevents tournament types from running back-to-back if there is more than 1 configured type.
- Added the new augment system. This is now NBT based, and is more efficient, and allows for more customisbility in the future. [Note: Adding lore still works on fresh rods, and this is to allow for old rods to be converted over. This feature...
Additions:
- Added 90% of the augment rework in. It will be ready for release very soon.
General Changes:
- Crabmas has been extended until 11th of January.
- Crabmas will now start on the 12th of December instead of the 21st.
- Crabmas will now end on the 1st of Janaury the preceeding year.
Fixes:
- Fixed the Crabmas Event ending early due to the year change. This should now be fixed for subsequent years going forward.
Additions:
- Added a check that prevents tournament types from running back-to-back if there is more than 1 configured type.
- Added a new tournament type “Total Length”. You will need to add this to your auto-starter by adding 'TOTAL_LENGTH' to the list in the tournaments.yml.
- Added backend for the new augment system. This should be released in the next patch, and rods should automatically upgrade to the new system then.
Fixes:
- Fixed issues with bait when off-handing a fishing rod.
- Fixed ‘Tribal Shout’ triggering skills even if the owner of the totem did not have the skill unlocked.
- Fixed some issues with stop commands.
- Fixed an issue with server-time and the seasonal-event manager.
Fixes:
- Fixed the /fish stats menu not displaying data correctly for online-players when using MySQL.
- Fixed an issue with MySQL when the plugin disables.
Additions:
- Added a new “DisableAllFishing” config option that prevents any type of fishing. (Mainly for when major exploits arise).
- Added a new “FishExploitKicker” that will kick players if they trigger a certain type of exploit.
General Changes:
- Fish that have been scaled, will now have their weight set based on the price increase/decrease.
- The Scaling feature can now change prices more randomly.
Fixes:
- Fixed a possible issue with the fish totem particles...
Additions:
- Added a new MySQL option to configure the load delay before loading player data. This may help in some-cases where data doesn’t have enough time to save.
- Added tab completion to the /fish stats command.
- Added the ability to shift-click with entropy crystals to redeem the entire stack in one-go.
- Added a new setting: ‘isSellable: <boolean>’ to the fish.yml for each fish.
- Added new placeholders for the Crab Catch Commands to spawn them at the bobber location using...
Fixes:
- Fixed an error when the plugin auto-starts tournaments and throws an error when trying to call the new API Events.
- Fixed an issue where the Crab Killing tournament would increment from fish catches.