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- Fixed terralith compatibility for 1.21 and above. You may have to delete your RealisticSeasons biome folder to fix the error.
- Added config option "spawn-snow-on-leaves" to ensure compatibility with some world generators.
- Fixed Dynmap pause spam in the console
- Fixed temperature sometimes not resetting correctly after respawn
- A new debug system has been added. This system will help us sort out bugs more quickly.
- More bug fixes are coming next week
- Minecraft version 1.21.1 is now supported
- Custom temperature items can now be configured not to work underwater
- Negative temperature modifier for full hunger bar now only applies if 1 and a half hunger is missing
- The water bottle icon in the temperature action bar starts flashing before the cooling wears off
- Temperature boosts no longer apply if player hunger is below 3 hunger points.
- You can now configure a potion effect to apply to the player when they've drunk water.
- Temperature now gradually changes instead of instantly. Players can no longer instantly freeze when jumping in water for example but instead require some time to cool off.
- Frozen breath is now only affected by environmental temperature modifiers.
- You can now modify the players' walking speed instead of applying slowness as a negative temperature effect.
- You can now configure the height temperature modifier with a per-block value. It is also possible to change this value for specific worlds-only
- Some other bugs have been fixed
- Fixed newly created worlds always getting set to spring, regardless of the config settings.
- Fixed error caused by american-date-format setting and the new events.yml. This error started appearing from version 11.0.0
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