SpeedRun Minigame

Plugins SpeedRun Minigame

Version: 5.7.2
Fixed leave item lore using the incorrect config path.
Added the following PAPI placeholders (for online players only)
  • %speedrun_games_played%
  • %speedrun_fails%
  • %speedrun_losses%
  • %speedrun_balance%
  • Fixed hex support for item lore.
  • Fixed Options.Scoreboard-Line-Length-Max has incorrect config path, you might have to change this option again if you changed it before, it has a new path so your file should auto update with the new one.
  • 1.17+ servers can now disable numbers (the red score) from the Scoreboard, applies to any Scoreboard.
    • Option at Options.Hide-Scoreboard-Numbers, true by default, disabled in non-supported versions.
    • Requires Paper, but any of its forks should work as well. Auto disabled when not supported.
  • Fixed an issue where leaderboards (map records) could sometimes fail to load correctly.
  • You can now change the amount of people that can win a game at Options.Max-Winners-Per-Game
    • Changing this will enable more Placeholders for the end game message, so you can use %winner_4%, %winner_5% and such.
  • The old reward system received a little of a rework:
    • The old values (Position2-Commands and Position3-Commands) are no longer being used.
    • You can now use the new setting (Rewards.Win-Commands-By-Place) and set them however you want:
      • Code (Text):

        Rewards:
        Win-Commands-By-Place:
        '1':
        - eco give %player% 100
        - broadcast %player% won the game!
        '2':
        - eco give %player% 50
        '3':
        - eco give %player% 25
        Win-Commands:
        - eco give %player% 100 #Legacy
        CheckPoint-Commands:
        - eco give %player% 150
    • Rewards.Win-Commands are still use for the legacy win system, but it should not be used, use Win-Commands-By-Place instead.

The configuration system has been changed to work with the new type of data, if any value are incorrect please report the problem at Discussion ir via Private Message.
  • Fixed Minecarts not being detected at checkpoints in versions above 1.20.
  • Added 1.21.7 support.
  • Added 1.21.6-1.21.7 block detection support.
  • Minor spectator bugfixes
Now that things seems stable
  • Spectators can now receive all messages send to players in game.
  • Spectators will now see a new custom spectator-only scoreboard.
    • Scoreboard.Spectator-Format
  • Spectators will now receive a item to teleport to players in game.
  • Fixed spectators sometimes not being able to fly.
  • Attempt to fix a minor issue where, sometimes, new joining players will be placed at a new game in game rotation.
    • Our very first attempt! This is a complex thing because the game was not made to support instance swapping so I'll keep an eye on it.
  • Fixed a ton of issues with Spectators for Game Rotation.
  • Fixed some placeholders missing color codes.
  • When game rotation is enabled, the next map will now be randomized.