• Added a small delay for vehicle spawns
  • Added alias to checkpoint tool command: /sr cpt
  • Added a new option to fix a problem with player speed: Options.Alternative-Checkpoint-Check
    • This will check the player position every single tick so it can be resource heavy but that's the only way to check when a player passes a checkpoint at very high speeds
    • Please note that for performance reasons this option lies on a global condition and cannot be toggled on/off without restarting the server.
  • Fixed some NMS stuff for vehicles in certain versions
  • Fixed checkpoint command throwing an error if the checkpoint area is not selected
  • Fixed incorrect exp bar updates when grace period starts
  • Other minor performance fixes with Scoreboard actions
  • Added 1.21 support.
  • Added 1.20.6 support, with some futureproof for future updates so I can (hopefully) update it faster next mc release
  • Some options for Elytra are now false by default.
  • Fixed incorrect firework rocket name in some versions
  • Massive performance improvements for Player Interaction.
If you happen to find any issue please report via Private Message or at Plugin's Discussion page, this is a huge update on the backend.
  • Fixed Elytra not checking the Y checkpoint location correctly.
  • Fixed ActionBar not working correctly in 1.20 after the last update.
Note: 1.20.5/6 is not supported yet.
  • Added Elytra support, set Options.Elytra.Enabled-Elytrato true to use, there a few options for it
    • Options.Elytra.Give-Fireworks to give players fireworks when the game starts
    • Options.Elytra.Fireworks-Slot the firework slot
    • Options.Elytra.Auto-Renew-Fireworks if enabled, players will keep receiving a new firework every few seconds until they have a stack
    • Options.Elytra.Auto-Renew-Fireworks-Delay, the delay of the task above
    • Options.Elytra.Checkpoint-Margin the checkpoint margin when using Elytra
    • You also have to enable the elytra on the map, you can do that by running /sr setElytra <map> <true/false>
      • Only maps with elytra set to true will give elytra and firework to the player.
  • NMS/ActionBar/Titles optimizations.
Very important! When setting up a arena for Elytra, I'd recommend setting the checkpoints with at least 3 blocks of depth so players won't fly too fast past the checkpoint, not counting it.


Example:
1715632994129.png
  • You can now toggle the block check per arena.
    • /sr setDisableBlockCheck <arena> <value>
    • If true, the block detection will be ignored, players will be able to walk in any block
    • If false you'll need to add blocks to your arena.
    • This command does not require reload or arena reload, you can use and test on the fly.
    • If no values are present for an arena it will use the default from config at Options.Disable-Block-Check
  • Added Discord Webhook support, you can now announce the best times on a specific discord chat.
    • At the moment, it is possible to announce a map record, personal record and map reset.
      • If you want more triggers or more options (like change Author and Avatar), let me know.
    • Both %player% and %map% placeholders can be used in Title or Description.
The default config is as follows
YAML:
Discord:
Enable-Web-Hook: 'true'
Web-Hook-URL: ''...
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