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Plugins ⭐ ClueScrolls ⭐ ║ [1.8 TO 1.21] [250+ clue types] NEW Default Config + Rewards!!!
Version: 5.3.7
- Author ArteffCods
- Creation date
- Improves support for arclight materials
- Added AuraSkills clues
- auraskills_lootdrop (cause, entitytype, entitycustomname, material, custommodeldata, itemname, inventory, world)
- auraskills_manaactivate (manaability, duration, manaused, world)
- auraskills_manarefresh (manaability, world)
- auraskills_manaregenerate (world)
- auraskills_xpgaindamage (skillname, amount, xpsourcetype, xpsourcename, entitytype, entitycustomname, world)
- auraskills_xpgainentity (skillname, amount, xpsourcetype, xpsourcename, entitytype, entitycustomname, world)
- auraskills_levelup (skillname, newlevel, world)
- auraskills_xpgain (skillname, amount, xpsourcetype, xpsourcename, world)
- auraskills_traitregen (reason, amount, world)
- Debug monitor improvements
- Added evenmorefish_catch (length, name, rarity) clue
- Added new jobs clues that will count money, points, or exp in the clue progress amount
- jobs_paymentpre_money (job, exp, money, points, world)
- jobs_paymentpre_points (job, exp, money, points, world)
- jobs_paymentpre_exp (job, exp, money, points, world)
The enchant clue now supports specifying required enchantments. A separate enchantment section is used in the data section for this. Extra enchantments beyond the specified ones (such as lure in the screenshots) do not stop the enchanted item from being counted. To make a clue that explicitly requires only a specific set of enchantments, specify their other possible enchantments as level 0.
- Added 1.21.1 support
- Added enchantment support to enchant clue. See below for example usage. Added totalenchants and explevelcost to data. enchant([enchantments], material, custommodeldata, itemdata, itemname, totalenchants, explevelcost, world)
- Added entitydye(entitytype, entitycustomname, color, world) clue [compatible on paper 1.18+ only]
- Added fertilizeegg(entitytype, entitycustomname, bredwith, experience, world) clue [compatible on paper 1.19.1+ only]
- Added sheepdye(entitytype, entitycustomname, color, world) clue [compatible on paper 1.18.2+ only]
- Updated smithing clue to support 1.20+ armor trim templates. smith(templatematerial, inputmaterial, mineralmaterial, outputmaterial, world)
- Updated harvest clue to support sweet_berries, glow_berries, and kelp. Kelp counts the height of the broken plant. harvest(material, blockdata, world)
- Added placedBlocksBypass list to skip checking if certain blocks are natural (ex: tree logs grown from sapling are marked as player placed)
Example:
YAML:enchantluckyrod: lore: '&a★ &fEnchant %amount% fishing rods: %completed%%newline% &f&oRequired enchantments:%newline% &7* &eLuck of the Sea II+%newline% &7* &eUnbreaking I+' clueType: enchant amount: 2-3 objective: Enchant %amount% fishing rods with Luck II+ and Unbreaking clueName: Lucky Unbreaking Enchanter data: material: fishing_rod enchantment: unbreaking: 1-5 luck_of_the_sea: 2-3
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- Adds clueSettings.break.ignorePlayerPlacedBlocks setting. Must be enabled in config by default. Auto selects from the following block trackers:
- The break clue has a new data option: natural. Specify this as true/false to require the block to be a non-player placed block. Requires ignorePlayerPlacedBlocks setting to disable global filtering.
- Adds RoseStacker support
- Adds rosestacker_kill (entitytype, entitycustomname, world) clue
- Adds PyroFishingPro support
- Adds pyrofishingpro_catch (tier, fishnumber, hotspot, world) clue
- Optimizes movement related clues