⭐ Executable Blocks ⭐ Custom Traps / Generators / Builders / Triggers, Animated / Effect blocks.

Plugins ⭐ Executable Blocks ⭐ Custom Traps / Generators / Builders / Triggers, Animated / Effect blocks.

Version: 5.26.4.26
SCore & All plugins

- Fixed issues when adding custom int and double values to the nbt editor
String, Integer and Double values can now use the rand placeholder (Ex: %rand:-10|10%)
- Fixed issues of ExecutableItems not being able to import ListCompoundNBTs

ExecutableLevers

Fix an issue with EL

ExecutableItems

New error message to customise when the players try to use an EI in a worldguard blocked region.


Good dev, if you have problem or suggestion join my discord !
[IMG]
SCore
Fix of an issue with FALLING_DUST in SCore particles

Added an arg "nonliving" to MOB_AROUND. (Any bugs that occur when running entity commands while this argument is enabled will most likely be ignored due to scope creep.)

Fix an issue with Paper 26.1 related to an API change

-----
EI

New setting for the NBTTags feature to store them in Persistent Data Container instead of item nbt
nbt:
0:
type: STRING
key: my_custom_tag
value: hello
saveInPDC: true # stored as executableitems:my_custom_tag in the PDC
1:
type: INTEGER
key: raw_tag
value: 42
# saveInPDC not set — written as raw NBT tag (default, existing behaviour)


Fix an issue where the player can dupe EI trident

Fix of an issue where launching and egg triggered the two clicks : left and right

-----
EC

Fix a dupe issue in ExecutableCraft


Good dev, if you have problem or suggestion join my discord !
[IMG]
SCore changelogs (All plugins)

You can now put placeholders into SCore variabless and define if they will be parsed or not by SCore using
parsePlaceholders: true/false

Players can now disable particles using /score particles-toggle

Fix the compatibility with Spigot

Fix an issue with FR language

Fix of an issue with version management

The plugins have been tested and working with 26.1
SCore:
- Refactored logic for checkamount placeholder
- Added checkvar as substitute for checkitem's placeholders (checkitem can't detect doubles and I'm not gonna submit a PR to checkitem)
- Made a custom argument extractor so it doesn't have complications when dealing with arg inputs that contains underscores

ExecutableItems:
Added placeholders for PLAYER_PICKUP_ITEM

%item_type% : Returns Material value
%item_name% : Returns ItemStack display name
%item_amount% : Returns ItemStack amount...
Hello, new update !
If you encounter any issue, join the discord server and report it as soon as possible.
1758485543336.png

The update may contains more content than what is shown of the screenshot.
Hello, new update !
If you encounter any issue, join the discord server and report it as soon as possible.
1755758742030.png

The update may contains more content than what is shown of the screenshot.
Hello, new update !
If you encounter any issue, join the discord server and report it as soon as possible.
1755466442126.png

The update may contains more content than what is shown of the screenshot.
Hello, new update !
If you encounter any issue, join the discord server and report it as soon as possible.
1755122409933.png

The update may contains more content than what is shown of the screenshot.
Hello, new update !
If you encounter any issue, join the discord server and report it as soon as possible.
1753995899086.png

The update may contains more content than what is shown of the screenshot.
Hello, new update !
If you encounter any issue, join the discord server and report it as soon as possible.
1753026060877.png

The update may contains more content than what is shown of the screenshot.