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VIP Plugins 35% Discount ✅ GUIPlus ⭕ Create any menu with logic ⭐ Innovative Animations ✅Ultimate GUI Editor! ✅
Version: 3.6.1
Changes:
Fixed LegacyFileConverter bug
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord https://discord.gg/HvkTfxCKyw
Changes:
- Added 26.1.2 support
- Added better protection against startup crashes
- Added support for newer item data formats (1.20.5+)
- Fixed memory leaks when players leave
- Fixed items sometimes losing their data
- Fixed players getting stuck in chat input mode
- Fixed live item updates breaking for everyone when one player had an issue
- Fixed a few smaller bugs and error messages
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord https://discord.gg/HvkTfxCKyw
Changes:
- Fixed 'Has Item' condition not detecting items correctly
- Fixed 'Has Item' condition not counting items across multiple inventory slots
- Fixed back button / 'Open Last GUI' not returning to the previous GUI
- Fixed items losing custom NBT data (enchantments, lore, custom model data) after server restart
- Fixed Item Cloner crash (ArrayIndexOutOfBoundsException)
- Fixed GUI items bleeding into player inventories
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord https://discord.gg/HvkTfxCKyw
Changes:
- Fixed 'showConditions' for items
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord https://discord.gg/HvkTfxCKyw
Changes:
- Fixed issue with converting click events in DeluxeMenusConverter
Note: If you have any bugs that need to be fixed or features that you wish to be added please open a ticket in the plugins public discord https://discord.gg/HvkTfxCKyw
Changes:
- Fixed issue with converting %player% head item from legacy to latest format
- Fixed issue with PlayerCommandClickEvent not working as expected
- Fixed issue with PlayerCommandClickEvent#setOp not being saved and loaded
- Added more debug logs for better issue analysis
- Other minor changes