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- Improve | Performance and stability improvements to editing Bosses by only saving the Boss .yml file on plugin reload or server stop/restart.
- Fix | Solved an issue preventing the Boss from dying properly if spawned from a respawn spawn rule.
- Fix | Solved some spawning limits not properly working since the last release due when the new respawn spawn rule is set.
- !! BREAKING | If you're running Minecraft < 1.14, please move the Metadata section from data.db file to a new file called legacy-metadata.yml otherwise your Bosses will be deregistered and stop functioning. !! This is a one-time change.
- Here is a quick video tutorial on how to do this: https://www.loom.com/share/ef4d2867b4564ebda82d6143bfc7964c
- New | New spawn rule "respawn" that will wait a given delay and spawn a new boss after the previous one is killed. The delay works even after the server is restarted! Thanks to our users for the feedback!
- New | Added %boss_{bossName}respawn{spawnRule}% to PlaceholderAPI variables to display the remaining amount of time before the next Boss spawns.
- Fix | Solved "EntityType.PLAYER cannot be spawned and set into a monster egg!" error in opening minions skills menu when you have a NPC boss installed.
- New | Added a setting that will attempt to store bosses in newly unloaded chunk and count them in to the world boss limit. Limitations apply, see comments in settings.yml
- Improve | Certain portions of this plugin lets administrators configure commands to be dispatched at console-level privileges (example: commands to run when a Boss is spawned). We now automatically filter commands most used for abuse such as /op to catch future exploits and vulnerabilities.
- New | You can now limit max amount of Bosses appearing when entering a region in each spawn rule individually.
- New | Region system can now be completely disabled for maximum performance if you don't use it.
- New | Added more useful shortcuts to /boss region including setting region positions manually such that you can now disable Register_Tools in settings.yml and still keep on making new regions while saving on plugin's performance.
- New | Modernized the look and feel of menus and commands slightly.
- Fix | Solved an underlying issue from our foundation library since the last update on legacy Minecraft versions.
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