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- Fixed compatibility with Veinminer (Thanks Choco!)
- Optimised move and change_chunk triggers (Thanks Casper!)
- Fixed issue where enchantments could disappear when serialised by other plugins in recent versions (e.g. Server Inventory Bridges, Shop Plugins)
- Added animation effect to play animations, more will be added in the near future
- API: Added Animation API
- Fixed give_permission causing errors with NPCs
- Added Model Engine integration: play_animation effect
- API: Added EntityProvidedHolder
- Added this_item filter
- Entities can now use custom enchantments!
- API: Changed the API used for hardcoded enchantments
- Added /libreforge debug command
- Fixed broadcast effect
- API: Added TypedHolderProvider<T>, TypedProvidedHolder<T>, and further improved ItemHolderFinder
- API: Added Dispatcher#getHoldersOfType<T: Holder>(): Collection<T>
- Fixed potential memory leak with entities
- Fixed bug where some placeholders wouldn't work in some places in some effects
- API: TriggerData is no longer a data class
- Removed Boss Fortune as a default enchantment (EcoBosses no longer exists, replaced by EcoMobs)
- Removed Boss Fortune as a default enchantment (EcoBosses no longer exists, replaced by EcoMobs)
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