EcoItems ⭕ Create Custom Items and Recipes ✅ Premade Items ✨ Effects, Fuels, Textures

VIP Plugins EcoItems ⭕ Create Custom Items and Recipes ✅ Premade Items ✨ Effects, Fuels, Textures

Version: 2026.46
Update requires Eco version 2026.46

docs: vanilla rarity display
feat: premium gate warnings
fix: direct gui item return [EcoHub-593]
chore: bump libreforge to 2026.46
EcoHub: Bump version to 2026.46, eco-api-version to 2026.46.

Libreforge Changelog:
fix: item xp to held item [EcoHub-582]
feat: move to block trigger [EcoHub-570]
feat: item model and material effects [EcoHub-577]
feat: has_active_effect condition [EcoHub-585]
fix: telekinesis chain and harvest drops [EcoHub-589]
fix: join and leave triggers [EcoHub-588]
feat: add_enchant_level [EcoHub-574]
fix: drop contributors enable triggers [EcoHub-592]
fix: nexo loot targets [EcoHub-592]
fix: itemsadder loot targets [EcoHub-592]
fix: conditional placeholders in item lore [EcoHub-600]
EcoHub: Bump version to 2026.46.
Update requires Eco version 2026.45

feat: modular items
feat: modular item animations
feat: material lore
feat: modular slot textures
feat: keep when broken
feat: repair items
feat: raise mining tier effect
feat: material count placeholder
feat: shield and trident animations
chore: bump libreforge to 2026.45
EcoHub: Bump version to 2026.45, eco-api-version to 2026.45.

Libreforge Changelog:
fix: lazy level up effects
fix: shear entity drops [EcoHub-537]
fix: durability multiplier scaling [EcoHub-536]
fix: give absorption max reset [EcoHub-539]
fix: is_falling for players [EcoHub-538]
fix: save level before effects
fix: use cooldown offhand [EcoHub-544]
feat: mine_vein include_origin [EcoHub-550]
chore: bump eco to 2026.45
EcoHub: Bump version to 2026.45.
Update requires Eco version 2026.43



- fix: datapack boot churn [EcoHub-282]

- feat: jvm-lint workflow

- fix: keep renamed item names [EcoHub-66]

- fix: has_ecoitem description [EcoHub-360]

- fix: give amount and tab complete [EcoHub-359]

- fix: free recipe cap on first load [EcoHub-358]

- fix: rarity default and item tag clash [EcoHub-355,EcoHub-356]

- feat: multiple slot locations [EcoHub-40]

- chore: bump libreforge to 2026.43

- EcoHub: Bump version to 2026.43, eco-api-version to 2026.43.



Libreforge Changelog:

- feat: fractional multiply drops [EcoHub-462]

- fix: invalid file name error [EcoHub-469]

- fix: wiki scanner metadata

- feat: jvm-lint workflow

- fix: keep external potion effects [EcoHub-310]

- fix: date triggers never fire [EcoHub-217]

- fix: add_holder_to_victim on mobs [EcoHub-218]

- fix: place_block revert into air [EcoHub-220]

- fix: numeric slot range [EcoHub-309]

- fix: per-player boss bar lifecycle [EcoHub-300,EcoHub-301,EcoHub-302]

- fix: keep creative flight [EcoHub-305]

- fix: shift-click craft count [EcoHub-304]

- fix: stop stun on death [EcoHub-299]

- fix: prevent_trigger uses held tool [EcoHub-296]

- fix: numbers in points placeholders [EcoHub-295]

- fix: keep_item stack matching [EcoHub-294]

- fix: infinite_bucket with several items [EcoHub-292]

- fix: register paper-only listeners on paper [EcoHub-508]

- feat: telekinesis leaf decay drops [EcoHub-212]

- fix: spawn_mobs default health [EcoHub-219]

- feat: use eco modelengine

- EcoHub: Bump version to 2026.43.
chore: bump libreforge to 2026.32



Libreforge Changelog:

feat: enhance HuskClaims and HuskTowns integration

fix: evaluate play_sound pitch/volume expressions

feat: expose an attack's base damage as %alt_value% on damage triggers

feat: add set_item_level effect

feat: item-level commands and effect improvements

chore: bump eco to 2026.32

Update gradle.properties

EcoHub: Bump version to 2026.32.
- Standardised Versioning

- Added 26.2 support

- Improved docs framework

- Bumped base version to 1.21.8

- Added `silk_touch` effect

- Added `keep_item` effect

- Added `item_magnet` effect

- Fixed exception error with RessurectEvent

- Improved custom block support in `telekinesis` effect

- Improved custom block support in `cancel_drops` effect

- Improved custom block support in `multiply_drops` effect

- Improved `homing` effect (Thanks Auxilor!!!)

- Improved `play_sound` effect (Thanks Auxilor!!!)

- Added `projectile_trail` particle animation (Thanks Auxilor!!!)

- Added `wing_tips` particle animation (Thanks Auxilor!!!)
- Added bStats metrics to all plugins (Thanks Callum!)

- Fixed ModelEngine integration

- Improved `set_victim_velocity` effect

- Improved `set_velocity` effect

- Improved `pull_in` effect

- Improved `knock_away` effect

- ItemPoint placeholders now support numerals

- Fixed gain_xp trigger with Telekinesis
- Added block & entity support to Tags
- Improved antigravity_projectile effect (Thanks Callum!)
- Added Vortex whitelist & blacklist
- Performance optimisations
- Fixed `add_durability`
- Added triggers: biome_change, cauldron_level_change, note_block_play, vehicle_entry, vehicle_exit
- Added EdPrison integration (Thanks Exanthiax!)
- Added sound category as an option to play_sound (Thanks LoJoSho!)
- Various stability improvements, feature additions, and bugfixes
- Disabled effect refresh cooldown by default due to poor out-of-box experience
- Added mob_coins_multiplier effect for UltimateMobCoins (Thanks ChimpGamer!)
- Fixed team packets being massive (Thanks ErrorsErrors!)
- Added HuskTowns integration: has_town_role, in_own_claim, town_role, change_town_role, claim_land, create_town, disband_town, enter_claimed_land, join_town, leave_claimed_land, leave_town, unclaim_land (Thanks Exanthiax!)
- Added HuskClaims integration: in_own_claim, claim_land, enter_claimed_land, leave_claimed_land, unclaim_land
- Added CustomCrops integration: is_season, custom_crop_stage, custom_crop_type, fertilizer_type, watering_can_type, bonemeal_crop, harvest_custom_crop, plant_custom_crop, use_fertilizer, use_watering_can (Thanks Exanthiax!)
- Added CustomFishing integration: custom_fish_type, catch_fish, catch_fish_fail (Thanks Exanthiax!)
- Added rename_entity trigger (Thanks Exanthiax!)
- Added use_flower_pot trigger (Thanks Exanthiax!)
- Added bone_meal_crop trigger (Thanks Exanthiax!)
- Added ring_bell trigger (Thanks Exanthiax!)
- Added unleash_entity trigger (Thanks Exanthiax!)
- Added burning_time_multiplier effect (Thanks Exanthiax!)
- Added explosion_knockback_resistance_multiplier effect (Thanks Exanthiax!)
- Added water_movement_efficiency_multiplier effect (Thanks Exanthiax!)
- Improved has_potion_effect condition (Thanks Exanthiax!)
- Added AxTrade integration: player_trade (Thanks Exanthiax!)
- Added alt_value to triggers with new placeholders, see here: https://plugins.auxilor.io/effects/configuring-an-effect#placeholders
- Fixed set_item_data and remove_item_data (Thanks WeloxiaDev!)
- Added Lands integration: has_lands_role, in_own_claim, in_trusted_claim, lands_balance_above, lands_balance_equals, lands_balance_below, give_lands_balance, set_lands_balance, at_war_with_victim, claim, enter_claim, exit_claim, join_land, lands_bank_deposit, lands_bank_withdraw, lands_spawn_teleport, leave_land, unclaim (Thanks Exanthiax!)